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Part of Commander Masters
·
Legendary Planeswalker — Jace
·
Commander Masters (CMM)
Live Play Data
Jace Beleren
1%
Live Inclusion
Times Brought
744
Decks Running
322
Median Cast Turn
6
Drawn → Played
54%
Format
First-cast turn
n=113
0%
T1
0%
T2
13%
T3
17%
T4
15%
T5
46%
T6-9
9%
T10+
Median
6
P25
4
· P75
8
· max
21
On curve
13%
(15 / 113 cast on T3)
Cast same turn as drawn
28%
The "good card" funnel
744 brought · 293 playersBrought to game
744
Ever drawn
209
Reached battlefield
113
Still on board at game end
84
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +8.8pp
Players who cast this card win 34% of the time (n=105) , vs 17% when it never left the library (n=454).
When players drew this card but left it in hand, they won 26% (n=87).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.8pp; 95% confidence interval +8.8pp to +26.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
235 instances5.5%
Library
35.7%
Battlefield
23.4%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Commodore Guff
44 decks
-
2
Nekusar, the Mindrazer
29 decks
-
3
Jace, Multiverse Architect
22 decks
-
4
Kynaios and Tiro of Meletis
17 decks
-
5
Whtz, the Bibliophile
17 decks
-
6
Kwain, Itinerant Meddler
15 decks
-
7
Jace, Vryn's Prodigy // Jace, Telepath Unbound
13 decks
-
8
Kami of the Crescent Moon
13 decks
-
9
Bruvac the Grandiloquent
10 decks
-
10
The Mindskinner
10 decks
Card text
Jace Beleren
Legendary Planeswalker — Jace
+2: Each player draws a card.
−1: Target player draws a card.
−10: Target player mills twenty cards.
Loyalty 3
Commander Masters (CMM)
·
Mythic
·
Illustrated by Aleksi Briclot
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.