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Part of Commander Masters
·
Legendary Planeswalker — Jace
·
Commander Masters (CMM)
Card Preview
Jace Beleren
Times Brought
228
Decks Running
124
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Jace Beleren
Legendary Planeswalker — Jace
+2: Each player draws a card.
−1: Target player draws a card.
−10: Target player mills twenty cards.
Loyalty 3
Commander Masters (CMM)
·
Mythic
·
Illustrated by Aleksi Briclot
Final zone distribution
45 instances2.2%
Library
53.3%
Battlefield
17.8%
Graveyard
2.2%
Exile
Commanders that played this card
in tracked games-
1
Commodore Guff
20 decks
-
2
Nekusar, the Mindrazer
16 decks
-
3
Jace, Multiverse Architect
9 decks
-
4
Whtz, the Bibliophile
9 decks
-
5
Bruvac the Grandiloquent
5 decks
-
6
Jace, Vryn's Prodigy // Jace, Telepath Unbound
5 decks
-
7
Phenax, God of Deception
4 decks
-
8
Tam, the Possibility
4 decks
-
9
Xyris, the Writhing Storm
4 decks
-
10
Atraxa, Praetors' Voice
2 decks
The "good card" funnel
228 brought · 114 playersBrought to game
228
Ever drawn
40
Reached battlefield
28
Still on board at game end
24
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.1pp
Players who cast this card win 35% of the time (n=24) , vs 22% when it never left the library (n=140).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.3pp; 95% confidence interval +3.1pp to +23.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
0%
T1
4%
T2
4%
T3
11%
T4
21%
T5
54%
T6-9
7%
T10+
Median
6.5
P25
5
· P75
8
· max
11
On curve
7%
(1 / 28 cast on T3)
Cast same turn as drawn
42%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.