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Part of Outlaws of Thunder Junction
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Legendary Planeswalker — Jace
·
Outlaws of Thunder Junction (OTJ)
Live Play Data
Jace Reawakened
0%
Live Inclusion
Times Brought
114
Decks Running
66
Median Cast Turn
5.0
Drawn → Played
71%
Format
First-cast turn
n=20
5%
T1
5%
T2
15%
T3
20%
T4
25%
T5
25%
T6-9
5%
T10+
Median
5.0
P25
4
· P75
7
· max
10
On curve
10%
(1 / 20 cast on T2)
The "good card" funnel
114 brought · 65 playersBrought to game
114
Ever drawn
28
Reached battlefield
20
Still on board at game end
13
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -18.4pp
Players who cast this card win 26% of the time (n=17) , vs 23% when it never left the library (n=66).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.0pp; 95% confidence interval -18.4pp to +24.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
34 instances2.9%
Library
38.2%
Battlefield
29.4%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
Jace, Multiverse Architect
16 decks
-
2
Flubs, the Fool
6 decks
-
3
Jace, Vryn's Prodigy // Jace, Telepath Unbound
6 decks
-
4
Doc Aurlock, Grizzled Genius
3 decks
-
5
Fblthp, Lost on the Range
3 decks
-
6
Kellan, the Kid
3 decks
-
7
Spider-Man 2099
3 decks
-
8
Loot, the Key to Everything
2 decks
-
9
Satoru, the Infiltrator
2 decks
-
10
Vivi Ornitier
2 decks
Card text
Jace Reawakened
Legendary Planeswalker — Jace
You can't cast Jace Reawakened during your first, second, or third turns of the game.
+1: Draw a card, then discard a card.
+1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.
−6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.
Loyalty 3
Outlaws of Thunder Junction (OTJ)
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Mythic
·
Illustrated by Cristi Balanescu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.