Jace, the Mind Sculptor
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Jace, the Mind Sculptor
Final zone distribution
103 instancesCommanders that played this card
in tracked games-
1
Jace, Multiverse Architect
32 decks
-
2
Tam, the Possibility
15 decks
-
3
Atraxa, Praetors' Voice
14 decks
-
4
Esika, God of the Tree // The Prismatic Bridge
12 decks
-
5
The First Sliver
7 decks
-
6
Jace, Vryn's Prodigy // Jace, Telepath Unbound
6 decks
-
7
Whtz, the Bibliophile
6 decks
-
8
Commodore Guff
5 decks
-
9
Marvo, Deep Operative
5 decks
-
10
Bruvac the Grandiloquent
4 decks
The "good card" funnel
405 brought · 173 playersOnce cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=52) , vs 25% when it never left the library (n=228).
When players drew this card but left it in hand, they won 33% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.0pp; 95% confidence interval -5.5pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.