Live Play Data
Jace, Wielder of Mysteries
2%
Live Inclusion
Times Brought
1274
Decks Running
601
Median Cast Turn
7
Drawn → Played
46%
Format
First-cast turn
n=193
1%
T1
2%
T2
2%
T3
10%
T4
13%
T5
56%
T6-9
17%
T10+
Median
7
P25
5
· P75
8
· max
19
On curve
15%
(20 / 193 cast on T4)
Cast same turn as drawn
39%
The "good card" funnel
1275 brought · 529 playersBrought to game
1275
Ever drawn
419
Reached battlefield
193
Still on board at game end
138
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +24.7pp
Players who cast this card win 56% of the time (n=181) , vs 24% when it never left the library (n=677).
When players drew this card but left it in hand, they won 39% (n=211).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +32.0pp; 95% confidence interval +24.7pp to +39.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
493 instances4.3%
Library
28.0%
Battlefield
24.1%
Graveyard
9.3%
Exile
Commanders that played this card
in tracked games-
1
Vnwxt, Verbose Host
41 decks
-
2
Whtz, the Bibliophile
26 decks
-
3
Jace, Multiverse Architect
21 decks
-
4
Kwain, Itinerant Meddler
18 decks
-
5
Bruvac the Grandiloquent
16 decks
-
6
Baral, Chief of Compliance
15 decks
-
7
Kynaios and Tiro of Meletis
13 decks
-
8
Flubs, the Fool
12 decks
-
9
Grolnok, the Omnivore
12 decks
-
10
Jace, Vryn's Prodigy // Jace, Telepath Unbound
12 decks
Card text
Jace, Wielder of Mysteries
Legendary Planeswalker — Jace
If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
−8: Draw seven cards. Then if your library has no cards in it, you win the game.
Loyalty 4
War of the Spark (WAR)
·
Rare
·
Illustrated by Anna Steinbauer
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.