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Joshua, Phoenix's Dominant // Phoenix, Warden of Fire card art
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Joshua, Phoenix's Dominant // Phoenix, Warden of Fire

Legendary Creature — Human Noble Wizard // Legendary Enchantment Creature — Saga Phoenix · Final Fantasy (FIN)
Times Brought
231
Decks Running
100
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Joshua, Phoenix's Dominant // Phoenix, Warden of Fire card Joshua, Phoenix's Dominant // Phoenix, Warden of Fire back face

Joshua, Phoenix's Dominant

{1} {R} {W}
Legendary Creature — Human Noble Wizard
When Joshua enters, discard up to two cards, then draw that many cards. {3}{R}{W}, {T}: Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
3 / 4

Phoenix, Warden of Fire

Legendary Enchantment Creature — Saga Phoenix
(As this Saga enters and after your draw step, add a lore counter.) I, II — Rising Flames — Phoenix deals 2 damage to each opponent. III — Flames of Rebirth — Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield (front face up). Flying, lifelink
4 / 4
Final Fantasy (FIN) · Rare · Illustrated by Lius Lasahido

Final zone distribution

54 instances
5.6%
Library
42.6%
Battlefield
29.6%
Graveyard
3.7%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

231 brought · 88 players
Brought to game
231
Ever drawn
48
Reached battlefield
33
Still on board at game end
23

Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.1pp

Players who cast this card win 28% of the time (n=25) , vs 26% when it never left the library (n=134).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.7pp; 95% confidence interval -9.1pp to +12.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=51
0%
T1
14%
T2
12%
T3
31%
T4
10%
T5
31%
T6-9
2%
T10+
Median 4 P25 3 · P75 6 · max 15
On curve 25% (6 / 51 cast on T3) Cast same turn as drawn 31%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.