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Josu Vess, Lich Knight card art
Live Play Data

Josu Vess, Lich Knight

{2} {B} {B} · Legendary Creature — Zombie Knight · March of the Machine Commander (MOC)
1%
Live Inclusion
Times Brought
243
Decks Running
132
Median Cast Turn
9
Drawn → Played
57%
Format

First-cast turn

n=35
0%
T1
0%
T2
3%
T3
6%
T4
6%
T5
43%
T6-9
43%
T10+
Median 9 P25 7 · P75 12 · max 15
On curve 9% (2 / 35 cast on T4) Cast same turn as drawn 21%

The "good card" funnel

243 brought · 124 players
Brought to game
243
Ever drawn
61
Reached battlefield
35
Still on board at game end
15

Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -23.4pp

Players who cast this card win 9% of the time (n=29) , vs 21% when it never left the library (n=146).

When players drew this card but left it in hand, they won 11% (n=23).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -11.2pp; 95% confidence interval -23.4pp to +1.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

70 instances
5.7%
Library
21.4%
Battlefield
31.4%
Graveyard
11.4%
Exile

Commanders that played this card

in tracked games
Card text
Josu Vess, Lich Knight card

Josu Vess, Lich Knight

{2} {B} {B}
Legendary Creature — Zombie Knight
Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess enters, if he was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
4 / 5
March of the Machine Commander (MOC) · Rare · Illustrated by Tyler Jacobson

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.