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Part of Dominaria United
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Legendary Creature — Zombie Knight
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March of the Machine Commander (MOC)
Live Play Data
Josu Vess, Lich Knight
1%
Live Inclusion
Times Brought
684
Decks Running
331
Median Cast Turn
9.0
Drawn → Played
53%
Format
First-cast turn
n=86
0%
T1
1%
T2
0%
T3
1%
T4
8%
T5
45%
T6-9
44%
T10+
Median
9.0
P25
8
· P75
11
· max
16
On curve
2%
(1 / 86 cast on T4)
Cast same turn as drawn
26%
The "good card" funnel
684 brought · 313 playersBrought to game
684
Ever drawn
163
Reached battlefield
86
Still on board at game end
37
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.2pp
Players who cast this card win 21% of the time (n=74) , vs 19% when it never left the library (n=421).
When players drew this card but left it in hand, they won 13% (n=72).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.1pp; 95% confidence interval -7.2pp to +11.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
185 instances4.9%
Library
20.0%
Battlefield
34.6%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Ghoulcaller Gisa
168 decks
-
2
Gisa and Geralf
42 decks
-
3
Sidar Jabari of Zhalfir
34 decks
-
4
Dihada, Binder of Wills
11 decks
-
5
Liliana, Heretical Healer // Liliana, Defiant Necromancer
11 decks
-
6
Ayara, First of Locthwain
8 decks
-
7
The Scarab God
7 decks
-
8
Wilhelt, the Rotcleaver
7 decks
-
9
Syr Gwyn, Hero of Ashvale
4 decks
-
10
Varina, Lich Queen
4 decks
Card text
Josu Vess, Lich Knight
Legendary Creature — Zombie Knight
Kicker 
(You may pay an additional 
as you cast this spell.)
Menace
When Josu Vess enters, if he was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
4 / 5
March of the Machine Commander (MOC)
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Rare
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Illustrated by Tyler Jacobson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.