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Part of Final Fantasy
·
Instant
·
Final Fantasy Commander (FIC)
Live Play Data
Judgment of Alexander
0%
Live Inclusion
Times Brought
220
Decks Running
59
Median Cast Turn
8.0
Drawn → Played
43%
Format
First-cast turn
n=20
0%
T1
0%
T2
0%
T3
0%
T4
0%
T5
70%
T6-9
30%
T10+
Median
8.0
P25
7
· P75
10
· max
13
On curve
0%
(0 / 20 cast on T3)
The "good card" funnel
220 brought · 53 playersBrought to game
220
Ever drawn
47
Reached battlefield
20
Still on board at game end
6
≥ -6.4pp
Players who cast this card win 44% of the time (n=17) , vs 26% when it never left the library (n=145).
When players drew this card but left it in hand, they won 35% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.1pp; 95% confidence interval -6.4pp to +42.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
50 instances4.0%
Library
12.0%
Battlefield
34.0%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Midgar Mercenary
10 decks
-
2
Kratos, Stoic Father
3 decks
-
3
T'Challa, the Black Panther
3 decks
-
4
Y'shtola, Night's Blessed
3 decks
-
5
Zidane, Tantalus Thief
3 decks
-
6
Amy Rose
2 decks
-
7
Queen Marchesa
2 decks
-
8
Squall, Gunblade Duelist
2 decks
-
9
Anti-Venom, Horrifying Healer
1 decks
-
10
Athreos, God of Passage
1 decks
Card text
Judgment of Alexander
Instant
Prevent all damage that would be dealt to you this turn by sources your opponents control. Whenever damage from a creature is prevented this way, each commander creature you control deals damage equal to its power to that creature.
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Erion Makuo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.