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Part of Final Fantasy
·
Creature — Plant
·
Final Fantasy (FIN)
Live Play Data
Jumbo Cactuar
1%
Live Inclusion
Times Brought
859
Decks Running
326
Median Cast Turn
7.0
Drawn → Played
66%
Format
First-cast turn
n=142
1%
T1
1%
T2
2%
T3
5%
T4
7%
T5
68%
T6-9
15%
T10+
Median
7.0
P25
6
· P75
8
· max
19
On curve
60%
(30 / 142 cast on T7)
Cast same turn as drawn
31%
The "good card" funnel
859 brought · 300 playersBrought to game
859
Ever drawn
214
Reached battlefield
142
Still on board at game end
86
Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +13.6pp
Players who cast this card win 43% of the time (n=135) , vs 22% when it never left the library (n=552).
When players drew this card but left it in hand, they won 14% (n=66).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +21.8pp; 95% confidence interval +13.6pp to +30.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
237 instances2.1%
Library
36.3%
Battlefield
27.4%
Graveyard
8.9%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
18 decks
-
2
Beorn the Fierce
11 decks
-
3
Kirri, Talented Sprout
11 decks
-
4
Tifa, Martial Artist
10 decks
-
5
Cloud, Ex-SOLDIER
9 decks
-
6
Doran, Besieged by Time
9 decks
-
7
Kona, Rescue Beastie
9 decks
-
8
Ziatora, the Incinerator
8 decks
-
9
Zilortha, Strength Incarnate
8 decks
-
10
Tifa Lockhart
7 decks
Card text
Jumbo Cactuar
Creature — Plant
10,000 Needles — Whenever this creature attacks, it gets +9999/+0 until end of turn.
1 / 7
Final Fantasy (FIN)
·
Rare
·
Illustrated by Jason Kiantoro
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.