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Part of Final Fantasy
·
Creature — Plant
·
Final Fantasy (FIN)
Card Preview
Jumbo Cactuar
1%
Decklist Inclusion
Times Brought
230
Decks Running
108
In Decks
679
Decklist Inclusion
1%
Format
Card text
Jumbo Cactuar
Creature — Plant
10,000 Needles — Whenever this creature attacks, it gets +9999/+0 until end of turn.
1 / 7
Final Fantasy (FIN)
·
Rare
·
Illustrated by Jason Kiantoro
Final zone distribution
64 instances25.0%
Battlefield
28.1%
Graveyard
17.2%
Exile
29.7%
Hand
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
9 decks
-
2
Bristly Bill, Spine Sower
4 decks
-
3
Cloud, Ex-SOLDIER
4 decks
-
4
Doran, Besieged by Time
3 decks
-
5
Kirri, Talented Sprout
3 decks
-
6
Kona, Rescue Beastie
3 decks
-
7
Tifa Lockhart
3 decks
-
8
Volo, Guide to Monsters
3 decks
-
9
Zilortha, Strength Incarnate
3 decks
-
10
Atla Palani, Nest Tender
2 decks
The "good card" funnel
230 brought · 99 playersBrought to game
230
Ever drawn
56
Reached battlefield
37
Still on board at game end
16
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.6pp
Players who cast this card win 27% of the time (n=31) , vs 16% when it never left the library (n=137).
When players drew this card but left it in hand, they won 6% (n=16) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +11.0pp; 95% confidence interval -3.6pp to +25.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=37
3%
T1
5%
T2
3%
T3
3%
T4
8%
T5
62%
T6-9
16%
T10+
Median
7
P25
6
· P75
8
· max
18
On curve
70%
(10 / 37 cast on T7)
Cast same turn as drawn
23%
37 of 100 times cast
37%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.