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Part of Bloomburrow
Live Play Data
Jungle Hollow
Land
·
Tarkir: Dragonstorm (TDM)
8%
Live Inclusion
Times Brought
708
Decks Running
359
Median Cast Turn
3
Drawn → Played
80%
Format
First-cast turn
n=115
30%
T1
12%
T2
14%
T3
7%
T4
7%
T5
24%
T6-9
6%
T10+
Median
3
P25
1
· P75
6
· max
12
Cast same turn as drawn
60%
The "good card" funnel
711 brought · 328 playersBrought to game
711
Ever drawn
143
Reached battlefield
115
Still on board at game end
107
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.4pp
Players who cast this card win 28% of the time (n=99) , vs 23% when it never left the library (n=471).
When players drew this card but left it in hand, they won 22% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.4pp; 95% confidence interval -3.4pp to +14.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
170 instances1.8%
Library
62.9%
Battlefield
20.0%
Graveyard
2.4%
Exile
Commanders that played this card
in tracked games-
1
Hazel of the Rootbloom
38 decks
-
2
Blech, Loafing Pest
24 decks
-
3
Lathril, Blade of the Elves
22 decks
-
4
Chatterfang, Squirrel General
18 decks
-
5
Meren of Clan Nel Toth
15 decks
-
6
Dina, Soul Steeper
9 decks
-
7
Shelob, Child of Ungoliant
9 decks
-
8
Ygra, Eater of All
8 decks
-
9
High Perfect Morcant
7 decks
-
10
Slimefoot, the Stowaway
7 decks
Card text
Jungle Hollow
Land
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Tarkir: Dragonstorm (TDM)
·
Common
·
Illustrated by Cristi Balanescu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.