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Part of Bloomburrow
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Jungle Hollow
Land
·
Tarkir: Dragonstorm (TDM)
2%
Decklist Inclusion
Times Brought
338
Decks Running
181
In Decks
1766
Decklist Inclusion
2%
Format
Final zone distribution
83 instances1.2%
Library
59.0%
Battlefield
21.7%
Graveyard
3.6%
Exile
Commanders that played this card
in tracked games-
1
Hazel of the Rootbloom
23 decks
-
2
Meren of Clan Nel Toth
9 decks
-
3
Blech, Loafing Pest
8 decks
-
4
Lathril, Blade of the Elves
8 decks
-
5
Chatterfang, Squirrel General
7 decks
-
6
Shelob, Child of Ungoliant
6 decks
-
7
Maralen, Fae Ascendant
5 decks
-
8
Camellia, the Seedmiser
4 decks
-
9
Dina, Soul Steeper
4 decks
-
10
Ramos, Dragon Engine
4 decks
The "good card" funnel
339 brought · 165 playersBrought to game
339
Ever drawn
71
Reached battlefield
52
Still on board at game end
49
Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.2pp
Players who cast this card win 31% of the time (n=52) , vs 23% when it never left the library (n=242).
When players drew this card but left it in hand, they won 18% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.4pp; 95% confidence interval -5.2pp to +20.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=52
23%
T1
17%
T2
12%
T3
4%
T4
4%
T5
31%
T6-9
10%
T10+
Median
3.0
P25
2
· P75
7
· max
11
Cast same turn as drawn
60%
52 of 100 times cast
52%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.