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Junji, the Midnight Sky card art
Live Play Data

Junji, the Midnight Sky

{3} {B} {B} · Legendary Creature — Dragon Spirit · Tarkir: Dragonstorm Commander (TDC)
2%
Live Inclusion
Times Brought
438
Decks Running
237
Median Cast Turn
7.0
Drawn → Played
69%
Format

First-cast turn

n=82
0%
T1
0%
T2
1%
T3
12%
T4
12%
T5
55%
T6-9
20%
T10+
Median 7.0 P25 5 · P75 9 · max 13
On curve 26% (10 / 82 cast on T5) Cast same turn as drawn 22%

The "good card" funnel

441 brought · 217 players
Brought to game
441
Ever drawn
118
Reached battlefield
82
Still on board at game end
37

Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.4pp

Players who cast this card win 35% of the time (n=74) , vs 19% when it never left the library (n=257).

When players drew this card but left it in hand, they won 21% (n=32).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +15.6pp; 95% confidence interval +4.4pp to +26.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

139 instances
2.2%
Library
26.6%
Battlefield
42.4%
Graveyard
10.1%
Exile

Commanders that played this card

in tracked games
Card text
Junji, the Midnight Sky card

Junji, the Midnight Sky

{3} {B} {B}
Legendary Creature — Dragon Spirit
Flying, menace When Junji dies, choose one — • Each opponent discards two cards and loses 2 life. • Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
5 / 5
Tarkir: Dragonstorm Commander (TDC) · Mythic · Illustrated by Chase Stone

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.