collections_bookmark Part of Fallout
Junktown card art
Card Preview

Junktown

Land · Fallout (PIP)
0%
Decklist Inclusion
Times Brought
99
Decks Running
59
In Decks
321
Decklist Inclusion
0%
Format
Card text
Junktown card

Junktown

Land
{T}: Add {C}. {4}{R}, {T}, Sacrifice this land: Create three Junk tokens. (They're artifacts with "{T}, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Fallout (PIP) · Rare · Illustrated by Calder Moore

Final zone distribution

39 instances

Not enough tracked games yet to show a reliable final-zone breakdown.

Commanders that played this card

in tracked games

The "good card" funnel

99 brought · 58 players
Brought to game
99
Ever drawn
36
Reached battlefield
32
Still on board at game end
23

Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -21.0pp

Players who cast this card win 27% of the time (n=28) , vs 28% when it never left the library (n=51).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -1.6pp; 95% confidence interval -21.0pp to +17.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=32
19%
T1
9%
T2
13%
T3
13%
T4
6%
T5
25%
T6-9
16%
T10+
Median 4.0 P25 2 · P75 8 · max 12
Cast same turn as drawn 63%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.