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Part of Fallout
: Add
.

,
, Sacrifice this land: Create three Junk tokens. (They're artifacts with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Card Preview
Junktown
Land
·
Fallout (PIP)
0%
Decklist Inclusion
Times Brought
99
Decks Running
59
In Decks
321
Decklist Inclusion
0%
Format
Card text
Junktown
Land
Fallout (PIP)
·
Rare
·
Illustrated by Calder Moore
Final zone distribution
39 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Dogmeat, Ever Loyal
38 decks
-
2
Jaws, Relentless Predator
2 decks
-
3
Rose, Cutthroat Raider
2 decks
-
4
Amy Rose
1 decks
-
5
Cait Sith, Fortune Teller
1 decks
-
6
Chishiro, the Shattered Blade
1 decks
-
7
Cloud, Planet's Champion
1 decks
-
8
Dan Lewis
1 decks
-
9
Fire Lord Zuko
1 decks
-
10
Flubs, the Fool
1 decks
The "good card" funnel
99 brought · 58 playersBrought to game
99
Ever drawn
36
Reached battlefield
32
Still on board at game end
23
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -21.0pp
Players who cast this card win 27% of the time (n=28) , vs 28% when it never left the library (n=51).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.6pp; 95% confidence interval -21.0pp to +17.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
19%
T1
9%
T2
13%
T3
13%
T4
6%
T5
25%
T6-9
16%
T10+
Median
4.0
P25
2
· P75
8
· max
12
Cast same turn as drawn
63%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.