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Part of Duskmourn: House of Horror
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Legendary Creature — Human Shaman
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Kaervek the Merciless
3%
Live Inclusion
Times Brought
651
Decks Running
264
Median Cast Turn
7.0
Drawn → Played
55%
Format
First-cast turn
n=92
1%
T1
0%
T2
2%
T3
9%
T4
9%
T5
58%
T6-9
22%
T10+
Median
7.0
P25
6
· P75
9
· max
19
On curve
58%
(16 / 92 cast on T7)
Cast same turn as drawn
46%
The "good card" funnel
652 brought · 245 playersBrought to game
652
Ever drawn
152
Reached battlefield
83
Still on board at game end
42
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.7pp
Players who cast this card win 24% of the time (n=79) , vs 27% when it never left the library (n=419).
When players drew this card but left it in hand, they won 26% (n=65).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.9pp; 95% confidence interval -12.7pp to +7.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
169 instances3.0%
Library
24.9%
Battlefield
29.6%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
124 decks
-
2
Kardur, Doomscourge
26 decks
-
3
The Lord of Pain
25 decks
-
4
Yurlok of Scorch Thrash
17 decks
-
5
Rakdos, Lord of Riots
9 decks
-
6
The Infamous Cruelclaw
8 decks
-
7
Mogis, God of Slaughter
6 decks
-
8
Smaug the Impenetrable
3 decks
-
9
Vial Smasher the Fierce
3 decks
-
10
Xantcha, Sleeper Agent
3 decks
Card text
Kaervek the Merciless
Legendary Creature — Human Shaman
Whenever an opponent casts a spell, Kaervek deals damage equal to that spell's mana value to any target.
5 / 4
Duskmourn: House of Horror Commander (DSC)
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Rare
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Illustrated by Heonhwa
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.