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Part of Duskmourn: House of Horror
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Legendary Creature — Human Shaman
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Kaervek the Merciless
3%
Live Inclusion
Times Brought
911
Decks Running
350
Median Cast Turn
7.0
Drawn → Played
53%
Format
First-cast turn
n=124
1%
T1
0%
T2
2%
T3
10%
T4
8%
T5
59%
T6-9
20%
T10+
Median
7.0
P25
6
· P75
9
· max
19
On curve
58%
(21 / 124 cast on T7)
Cast same turn as drawn
40%
The "good card" funnel
914 brought · 320 playersBrought to game
914
Ever drawn
214
Reached battlefield
114
Still on board at game end
55
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.3pp
Players who cast this card win 27% of the time (n=106) , vs 28% when it never left the library (n=576).
When players drew this card but left it in hand, they won 25% (n=87).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.6pp; 95% confidence interval -9.3pp to +8.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
236 instances2.5%
Library
23.3%
Battlefield
30.9%
Graveyard
9.3%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
157 decks
-
2
Kardur, Doomscourge
38 decks
-
3
The Lord of Pain
32 decks
-
4
Yurlok of Scorch Thrash
23 decks
-
5
The Infamous Cruelclaw
13 decks
-
6
Rakdos, Lord of Riots
12 decks
-
7
Mogis, God of Slaughter
7 decks
-
8
Obosh, the Preypiercer
5 decks
-
9
Nekusar, the Mindrazer
4 decks
-
10
Vial Smasher the Fierce
4 decks
Card text
Kaervek the Merciless
Legendary Creature — Human Shaman
Whenever an opponent casts a spell, Kaervek deals damage equal to that spell's mana value to any target.
5 / 4
Duskmourn: House of Horror Commander (DSC)
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Rare
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Illustrated by Heonhwa
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.