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Part of Commander Masters
·
Legendary Artifact — Equipment
·
Commander Masters (CMM)
Live Play Data
Kaldra Compleat
1%
Live Inclusion
Times Brought
759
Decks Running
336
Median Cast Turn
7
Drawn → Played
61%
Format
First-cast turn
n=119
2%
T1
2%
T2
3%
T3
12%
T4
12%
T5
64%
T6-9
6%
T10+
Median
7
P25
5
· P75
8
· max
15
On curve
65%
(22 / 119 cast on T7)
Cast same turn as drawn
37%
The "good card" funnel
762 brought · 303 playersBrought to game
762
Ever drawn
196
Reached battlefield
119
Still on board at game end
96
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.2pp
Players who cast this card win 36% of the time (n=107) , vs 27% when it never left the library (n=473).
When players drew this card but left it in hand, they won 24% (n=73).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.9pp; 95% confidence interval -0.2pp to +18.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
218 instances1.8%
Library
44.0%
Battlefield
16.1%
Graveyard
6.4%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
50 decks
- 2 Zhulodok, Void Gorger 34 decks
-
3
Ekthi, Contaminator Priest
30 decks
-
4
Captain America, First Avenger
25 decks
-
5
Tony Stark // The Invincible Iron Man
23 decks
-
6
Gilgamesh, Master-at-Arms
11 decks
-
7
T'Challa, the Black Panther
9 decks
-
8
Amy Rose
7 decks
-
9
Bruenor Battlehammer
7 decks
-
10
Nahiri, Forged in Fury
6 decks
Card text
Kaldra Compleat
Legendary Artifact — Equipment
Living weapon
Indestructible
Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."
Equip 
Commander Masters (CMM)
·
Mythic
·
Illustrated by Vincent Proce
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.