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Part of Teenage Mutant Ninja Turtles
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Legendary Creature — Human Ninja
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Teenage Mutant Ninja Turtles (TMT)
Live Play Data
Karai, Future of the Foot
1%
Live Inclusion
Times Brought
174
Decks Running
80
Median Cast Turn
—
Drawn → Played
59%
Format
First-cast turn
n=18Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
174 brought · 76 playersBrought to game
174
Ever drawn
29
Reached battlefield
17
Still on board at game end
7
≥ -17.4pp
Players who cast this card win 10% of the time (n=15) , vs 13% when it never left the library (n=122).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.0pp; 95% confidence interval -17.4pp to +11.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
31 instances6.5%
Library
22.6%
Battlefield
16.1%
Graveyard
9.7%
Exile
Commanders that played this card
in tracked games-
1
Dark Leo & Shredder
23 decks
-
2
Splinter, Radical Rat
22 decks
-
3
Jin Sakai, Ghost of Tsushima
14 decks
-
4
Leonardo, the Balance
6 decks
-
5
Ardbert, Warrior of Darkness
2 decks
-
6
Michelangelo, the Heart
2 decks
-
7
Sorin of House Markov // Sorin, Ravenous Neonate
2 decks
-
8
Y'shtola, Night's Blessed
2 decks
-
9
Brimaz, Blight of Oreskos
1 decks
-
10
Hei Bai, Spirit of Balance
1 decks
Card text
Karai, Future of the Foot
Legendary Creature — Human Ninja
Sneak 

(You may cast this spell for 

if you also return an unblocked attacker you control to hand during the declare blockers step. She enters tapped and attacking.)
Whenever Karai deals combat damage to a player, return target creature card from your graveyard to your hand. If her sneak cost was paid this turn, instead return that card to the battlefield.
3 / 3
Teenage Mutant Ninja Turtles (TMT)
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Uncommon
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Illustrated by Lius Lasahido
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.