Karlach, Fury of Avernus
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Karlach, Fury of Avernus
Final zone distribution
154 instancesCommanders that played this card
in tracked games-
1
Isshin, Two Heavens as One
29 decks
-
2
Kratos, God of War
27 decks
-
3
Lightning, Army of One
16 decks
-
4
Knuckles the Echidna
12 decks
-
5
Raph & Mikey, Troublemakers
11 decks
-
6
Bruce Banner // The Incredible Hulk
9 decks
-
7
Cloud, Ex-SOLDIER
9 decks
-
8
Ingris Stingerquill
9 decks
-
9
Xenagos, God of Revels
8 decks
-
10
Raphael, Fiendish Savior
7 decks
The "good card" funnel
814 brought · 344 playersOnce cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 33% of the time (n=69) , vs 26% when it never left the library (n=490).
When players drew this card but left it in hand, they won 20% (n=46).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.5pp; 95% confidence interval +1.4pp to +13.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.