Card Preview
Keen Sense
1%
Decklist Inclusion
Times Brought
207
Decks Running
105
In Decks
673
Decklist Inclusion
1%
Format
Card text
Keen Sense
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Time Spiral Remastered (TSR)
·
Uncommon
·
Illustrated by Jim Nelson
Final zone distribution
53 instances5.7%
Library
32.1%
Battlefield
34.0%
Graveyard
3.8%
Exile
Commanders that played this card
in tracked games-
1
Crystal, Inhuman Princess
9 decks
-
2
Blor the Impervious
7 decks
-
3
Hallar, the Firefletcher
5 decks
-
4
Wolverine, Best There Is
5 decks
-
5
Hit-Monkey
4 decks
-
6
Indoraptor, the Perfect Hybrid
4 decks
-
7
Legolas, Master Archer
4 decks
-
8
Tannuk, Memorial Ensign
4 decks
-
9
Kotis, the Fangkeeper
3 decks
-
10
Wilson, Refined Grizzly
3 decks
The "good card" funnel
207 brought · 100 playersBrought to game
207
Ever drawn
53
Reached battlefield
36
Still on board at game end
17
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +9.6pp
Players who cast this card win 49% of the time (n=33) , vs 21% when it never left the library (n=132).
When players drew this card but left it in hand, they won 18% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +27.3pp; 95% confidence interval +9.6pp to +45.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=36
0%
T1
11%
T2
17%
T3
19%
T4
19%
T5
33%
T6-9
0%
T10+
Median
5.0
P25
3
· P75
6
· max
9
On curve
0%
(0 / 36 cast on T1)
Cast same turn as drawn
26%
36 of 100 times cast
36%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.