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Part of Marvel Super Heroes
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Legendary Creature — Human Villain
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Marvel Super Heroes Commander (MSC)
Live Play Data
Killmonger, Ruthless Usurper
1%
Live Inclusion
Times Brought
375
Decks Running
215
Median Cast Turn
5
Drawn → Played
57%
Format
First-cast turn
n=61
2%
T1
3%
T2
31%
T3
11%
T4
7%
T5
43%
T6-9
3%
T10+
Median
5
P25
3
· P75
7
· max
12
On curve
36%
(19 / 61 cast on T3)
Cast same turn as drawn
17%
The "good card" funnel
375 brought · 203 playersBrought to game
375
Ever drawn
100
Reached battlefield
57
Still on board at game end
20
Once cast, 35% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.4pp
Players who cast this card win 31% of the time (n=48) , vs 19% when it never left the library (n=212).
When players drew this card but left it in hand, they won 21% (n=39).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.6pp; 95% confidence interval -1.4pp to +24.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
105 instances19.0%
Battlefield
45.7%
Graveyard
16.2%
Exile
19.0%
Hand
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
176 decks
-
2
Loki, the Deceiver
9 decks
-
3
Kratos, God of War
5 decks
-
4
Thanos, the Mad Titan
5 decks
-
5
Kibo, Uktabi Prince
3 decks
-
6
Jolene, the Plunder Queen
2 decks
-
7
Madame Hydra
2 decks
-
8
Agrus Kos, Spirit of Justice
1 decks
-
9
Ares, God of War
1 decks
-
10
Breya, Etherium Shaper
1 decks
Card text
Killmonger, Ruthless Usurper
Legendary Creature — Human Villain
Trample
Whenever Killmonger attacks, he gets +1/+0 until end of turn for each artifact defending player controls.
Whenever Killmonger deals combat damage to a player, that player sacrifices an artifact of their choice and you create a Treasure token.
3 / 3
Marvel Super Heroes Commander (MSC)
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Rare
·
Illustrated by L.A. Draws
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.