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Part of Final Fantasy
·
Legendary Creature — Cat Warrior
·
Final Fantasy Commander (FIC)
Card Preview
Kimahri, Valiant Guardian
0%
Decklist Inclusion
Times Brought
204
Decks Running
97
In Decks
623
Decklist Inclusion
0%
Format
Card text
Kimahri, Valiant Guardian
Legendary Creature — Cat Warrior
Vigilance
Ronso Rage — At the beginning of combat on your turn, put a +1/+1 counter on Kimahri and tap target creature an opponent controls. Then you may have Kimahri become a copy of that creature, except its name is Kimahri, Valiant Guardian and it has vigilance and this ability.
3 / 3
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Christian Angel
Final zone distribution
52 instances3.8%
Library
26.9%
Battlefield
32.7%
Graveyard
11.5%
Exile
Commanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
74 decks
-
2
Yuna, Grand Summoner
13 decks
-
3
Galadriel, Light of Valinor
2 decks
-
4
Kimahri, Valiant Guardian
2 decks
-
5
Atraxa, Grand Unifier
1 decks
-
6
Heroes in a Half Shell
1 decks
-
7
Katara, the Fearless
1 decks
-
8
Kenrith, the Returned King
1 decks
-
9
Leonardo, the Balance
1 decks
-
10
Yasova Dragonclaw
1 decks
The "good card" funnel
204 brought · 88 playersBrought to game
204
Ever drawn
43
Reached battlefield
31
Still on board at game end
14
Once cast, 39% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.4pp
Players who cast this card win 38% of the time (n=30) , vs 20% when it never left the library (n=140).
Observed gap +18.6pp; 95% confidence interval +2.4pp to +34.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
0%
T1
0%
T2
3%
T3
32%
T4
19%
T5
42%
T6-9
3%
T10+
Median
5
P25
4
· P75
7
· max
11
On curve
35%
(10 / 31 cast on T4)
Cast same turn as drawn
28%
31 of 100 times cast
31%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.