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Part of The Lost Caverns of Ixalan
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Enchantment
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Kindred Boon
1%
Live Inclusion
Times Brought
170
Decks Running
94
Median Cast Turn
5
Drawn → Played
57%
Format
First-cast turn
n=21
0%
T1
5%
T2
5%
T3
19%
T4
24%
T5
33%
T6-9
14%
T10+
Median
5
P25
4
· P75
7
· max
15
On curve
29%
(4 / 21 cast on T4)
Cast same turn as drawn
25%
The "good card" funnel
170 brought · 86 playersBrought to game
170
Ever drawn
37
Reached battlefield
21
Still on board at game end
11
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.3pp
Players who cast this card win 23% of the time (n=19) , vs 19% when it never left the library (n=113).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.3pp; 95% confidence interval -13.3pp to +22.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
45 instances2.2%
Library
24.4%
Battlefield
37.8%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
24 decks
-
2
Clavileño, First of the Blessed
12 decks
-
3
Giada, Font of Hope
12 decks
-
4
Gisela, the Broken Blade
11 decks
-
5
Bruna, the Fading Light
8 decks
-
6
Dark Leo & Shredder
3 decks
-
7
Jodah, Archmage Eternal
2 decks
-
8
Pantlaza, Sun-Favored
2 decks
-
9
Thurid, Mare of Destiny
2 decks
-
10
Akroma, Vision of Ixidor
1 decks
Card text
Kindred Boon
Enchantment
As this enchantment enters, choose a creature type.

: Put a divinity counter on target creature you control of the chosen type.
Each creature you control with a divinity counter on it has indestructible.
The Lost Caverns of Ixalan Commander (LCC)
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Rare
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Illustrated by Carlos Palma Cruchaga
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.