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Part of Marvel Super Heroes
·
Legendary Creature — Human Villain
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Kingpin, Wilson Fisk
0%
Live Inclusion
Times Brought
123
Decks Running
53
Median Cast Turn
5.0
Drawn → Played
76%
Format
First-cast turn
n=22
0%
T1
5%
T2
14%
T3
18%
T4
18%
T5
36%
T6-9
9%
T10+
Median
5.0
P25
4
· P75
7
· max
13
On curve
36%
(4 / 22 cast on T4)
Cast same turn as drawn
15%
The "good card" funnel
123 brought · 51 playersBrought to game
123
Ever drawn
29
Reached battlefield
22
Still on board at game end
12
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.1pp
Players who cast this card win 35% of the time (n=20) , vs 29% when it never left the library (n=80).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.6pp; 95% confidence interval -16.1pp to +27.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
29 instances41.4%
Battlefield
37.9%
Graveyard
6.9%
Exile
13.8%
Hand
Commanders that played this card
in tracked games-
1
Loki, the Deceiver
7 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
6 decks
-
3
Tom, Bert, and William
5 decks
-
4
Teysa Karlov
4 decks
-
5
Gollum, Riddle Master
2 decks
-
6
Norman Osborn // Green Goblin
2 decks
-
7
Prossh, Skyraider of Kher
2 decks
-
8
The Great Goblin
2 decks
-
9
Alela, Cunning Conqueror
1 decks
-
10
Baron Bertram Graywater
1 decks
Card text
Kingpin, Wilson Fisk
Legendary Creature — Human Villain
Menace
Whenever you sacrifice Kingpin or another creature, create two Treasure tokens. This ability triggers only once each turn. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
3 / 6
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Jason Pastrana
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.