Live Play Data
Kiora Bests the Sea God
1%
Live Inclusion
Times Brought
154
Decks Running
81
Median Cast Turn
8.0
Drawn → Played
72%
Format
First-cast turn
n=36
0%
T1
0%
T2
0%
T3
6%
T4
8%
T5
61%
T6-9
25%
T10+
Median
8.0
P25
6
· P75
10
· max
18
On curve
44%
(6 / 36 cast on T7)
Cast same turn as drawn
33%
The "good card" funnel
155 brought · 74 playersBrought to game
155
Ever drawn
50
Reached battlefield
36
Still on board at game end
21
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +8.4pp
Players who cast this card win 43% of the time (n=34) , vs 18% when it never left the library (n=87).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +25.3pp; 95% confidence interval +8.4pp to +42.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
56 instances3.6%
Library
37.5%
Battlefield
21.4%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Tom Bombadil
35 decks
-
2
Arixmethes, Slumbering Isle
5 decks
-
3
Kiora, Sovereign of the Deep
5 decks
-
4
Terra, Magical Adept // Esper Terra
5 decks
-
5
Gogo, Master of Mimicry
3 decks
-
6
Runo Stromkirk // Krothuss, Lord of the Deep
3 decks
-
7
Xolatoyac, the Smiling Flood
2 decks
-
8
Alora, Merry Thief
1 decks
-
9
Aminatou, the Fateshifter
1 decks
-
10
Aminatou, Veil Piercer
1 decks
Card text
Kiora Bests the Sea God
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create an 8/8 blue Kraken creature token with hexproof.
II — Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step.
III — Gain control of target permanent an opponent controls. Untap it.
Theros Beyond Death (THB)
·
Mythic
·
Illustrated by Victor Adame Minguez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.