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Part of Tarkir Dragonstorm
Live Play Data
Kishla Village
Land
·
Tarkir: Dragonstorm (TDM)
0%
Live Inclusion
Times Brought
152
Decks Running
71
Median Cast Turn
4.0
Drawn → Played
89%
Format
First-cast turn
n=32
16%
T1
22%
T2
6%
T3
16%
T4
6%
T5
31%
T6-9
3%
T10+
Median
4.0
P25
2
· P75
7
· max
19
Cast same turn as drawn
59%
The "good card" funnel
152 brought · 66 playersBrought to game
152
Ever drawn
36
Reached battlefield
32
Still on board at game end
27
Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.9pp
Players who cast this card win 27% of the time (n=32) , vs 26% when it never left the library (n=95).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.8pp; 95% confidence interval -14.9pp to +18.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
44 instances61.4%
Battlefield
18.2%
Graveyard
9.1%
Exile
11.4%
Hand
Commanders that played this card
in tracked games-
1
Teval, the Balanced Scale
10 decks
-
2
Glarb, Calamity's Augur
4 decks
-
3
Muldrotha, the Gravetide
4 decks
-
4
Coram, the Undertaker
3 decks
-
5
Lathril, Blade of the Elves
3 decks
-
6
Teval, Arbiter of Virtue
3 decks
-
7
Dina, Essence Brewer
2 decks
-
8
Keruga, the Macrosage
2 decks
-
9
Kodama of the East Tree
2 decks
-
10
The Mycotyrant
2 decks
Card text
Kishla Village
Land
This land enters tapped unless you control an Island or a Swamp.
: Add
.

,
: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Tarkir: Dragonstorm (TDM)
·
Rare
·
Illustrated by Bruce Brenneise
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.