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Part of Bloomburrow
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#14 in Blue Commander Staples
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Legendary Creature — Otter Wizard
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Bloomburrow (BLB)
Card Preview
Kitsa, Otterball Elite
Times Brought
131
Decks Running
58
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Kitsa, Otterball Elite
Legendary Creature — Otter Wizard
Vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
: Draw a card, then discard a card.
,
: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if Kitsa's power is 3 or greater.
1 / 3
Bloomburrow (BLB)
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Mythic
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Illustrated by Zoltan Boros
Final zone distribution
35 instances57.1%
Battlefield
22.9%
Graveyard
5.7%
Exile
14.3%
Hand
Commanders that played this card
in tracked games-
1
Alania, Divergent Storm
9 decks
-
2
Gandalf, Party Guest
6 decks
-
3
Hashaton, Scarab's Fist
6 decks
-
4
Bria, Riptide Rogue
5 decks
-
5
Teval, the Balanced Scale
3 decks
-
6
Eluge, the Shoreless Sea
2 decks
-
7
Mirko, Obsessive Theorist
2 decks
-
8
Norman Osborn // Green Goblin
2 decks
-
9
Sefris of the Hidden Ways
2 decks
-
10
Vivi Ornitier
2 decks
The "good card" funnel
131 brought · 56 playersBrought to game
131
Ever drawn
32
Reached battlefield
25
Still on board at game end
20
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.7pp
Players who cast this card win 25% of the time (n=24) , vs 21% when it never left the library (n=70).
Observed gap +3.6pp; 95% confidence interval -7.7pp to +14.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=25
8%
T1
16%
T2
12%
T3
20%
T4
16%
T5
28%
T6-9
0%
T10+
Median
4
P25
3
· P75
6
· max
8
On curve
24%
(4 / 25 cast on T2)
25 of 100 times cast
25%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.