collections_bookmark Part of March of the Machine
Knights' Charge card art
Live Play Data

Knights' Charge

{1} {W} {B} · Enchantment · March of the Machine Commander (MOC)
1%
Live Inclusion
Times Brought
135
Decks Running
72
Median Cast Turn
5.5
Drawn → Played
63%
Format

First-cast turn

n=20
0%
T1
0%
T2
15%
T3
10%
T4
25%
T5
25%
T6-9
25%
T10+
Median 5.5 P25 5 · P75 10 · max 13
On curve 15% (3 / 20 cast on T3)

The "good card" funnel

137 brought · 68 players
Brought to game
137
Ever drawn
32
Reached battlefield
20
Still on board at game end
15

Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +6.0pp

Players who cast this card win 50% of the time (n=18) , vs 21% when it never left the library (n=84).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +29.2pp; 95% confidence interval +6.0pp to +52.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

34 instances
5.9%
Library
44.1%
Battlefield
8.8%
Graveyard
8.8%
Exile

Commanders that played this card

in tracked games
Card text
Knights' Charge card

Knights' Charge

{1} {W} {B}
Enchantment
Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. {6}{W}{B}, Sacrifice this enchantment: Return all Knight creature cards from your graveyard to the battlefield.
March of the Machine Commander (MOC) · Rare · Illustrated by Paul Scott Canavan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.