collections_bookmark Part of March of the Machine auto_awesome #12 in Gruul Commander Staples
Kogla and Yidaro card art
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Kogla and Yidaro

{2} {R} {R} {G} {G} · Legendary Creature — Ape Dinosaur Turtle · March of the Machine (MOM)
Times Brought
431
Decks Running
187
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Kogla and Yidaro card

Kogla and Yidaro

{2} {R} {R} {G} {G}
Legendary Creature — Ape Dinosaur Turtle
When Kogla and Yidaro enters, choose one — • It gains trample and haste until end of turn. • It fights target creature you don't control. {2}{R}{G}, Discard this card: Destroy up to one target artifact or enchantment. Shuffle this card into your library from your graveyard, then draw a card.
7 / 7
March of the Machine (MOM) · Rare · Illustrated by Chris Rahn

Final zone distribution

108 instances
12.0%
Library
38.9%
Battlefield
18.5%
Graveyard
4.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

431 brought · 179 players
Brought to game
431
Ever drawn
100
Reached battlefield
72
Still on board at game end
42

Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.0pp

Players who cast this card win 28% of the time (n=58) , vs 26% when it never left the library (n=233).

When players drew this card but left it in hand, they won 21% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.2pp; 95% confidence interval -6.0pp to +8.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=72
0%
T1
1%
T2
13%
T3
13%
T4
22%
T5
46%
T6-9
6%
T10+
Median 6.0 P25 4 · P75 7 · max 14
On curve 68% (14 / 72 cast on T6) Cast same turn as drawn 28%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.