Live Play Data
Koma, World-Eater
2%
Live Inclusion
Times Brought
472
Decks Running
222
Median Cast Turn
7
Drawn → Played
56%
Format
First-cast turn
n=73
0%
T1
0%
T2
3%
T3
11%
T4
14%
T5
55%
T6-9
18%
T10+
Median
7
P25
5
· P75
9
· max
17
On curve
53%
(11 / 73 cast on T7)
Cast same turn as drawn
30%
The "good card" funnel
476 brought · 210 playersBrought to game
476
Ever drawn
108
Reached battlefield
60
Still on board at game end
34
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.8pp
Players who cast this card win 26% of the time (n=55) , vs 20% when it never left the library (n=306).
When players drew this card but left it in hand, they won 45% (n=43).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.1pp; 95% confidence interval -5.8pp to +18.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
121 instances3.3%
Library
28.1%
Battlefield
26.4%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Kiora, Sovereign of the Deep
23 decks
-
2
Kenessos, Priest of Thassa
21 decks
-
3
Arixmethes, Slumbering Isle
15 decks
-
4
Koma, Cosmos Serpent
15 decks
-
5
Peter Parker // Amazing Spider-Man
15 decks
-
6
Aesi, Tyrant of Gyre Strait
13 decks
-
7
Kinnan, Bonder Prodigy
10 decks
-
8
Mr. Foxglove
9 decks
-
9
Helga, Skittish Seer
8 decks
-
10
Maelstrom Wanderer
7 decks
Card text
Koma, World-Eater
Legendary Creature — Serpent
This spell can't be countered.
Trample, ward
Whenever Koma deals combat damage to a player, create four 3/3 blue Serpent creature tokens named Koma's Coil.
8 / 12
Foundations (FDN)
·
Rare
·
Illustrated by Mark Zug
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.