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Part of Modern Horizons 3
·
Kindred Instant — Eldrazi
·
Modern Horizons 3 (MH3)
Card Preview
Kozilek's Command
1%
Decklist Inclusion
Times Brought
386
Decks Running
175
In Decks
974
Decklist Inclusion
1%
Format
Card text
Kozilek's Command
Kindred Instant — Eldrazi
Choose two —
• Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add
."
• Target player scries X, then draws a card.
• Exile target creature with mana value X or less.
• Exile up to X target cards from graveyards.
Modern Horizons 3 (MH3)
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Rare
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Illustrated by Yeong-Hao Han
Final zone distribution
82 instances4.9%
Library
2.4%
Battlefield
54.9%
Graveyard
8.5%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 32 decks
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2
Ulalek, Fused Atrocity
29 decks
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3
Azlask, the Swelling Scourge
13 decks
- 4 Molecule Man 13 decks
- 5 Ultron, Artificial Malevolence 12 decks
- 6 Ultima, Origin of Oblivion 10 decks
- 7 Karn, Legacy Reforged 6 decks
- 8 Kozilek, the Great Distortion 6 decks
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9
The Notary Hobbits
4 decks
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10
Magus Lucea Kane
3 decks
The "good card" funnel
387 brought · 160 playersBrought to game
387
Ever drawn
74
Reached battlefield
50
Still on board at game end
2
≥ +0.0pp
Players who cast this card win 40% of the time (n=48) , vs 27% when it never left the library (n=275).
When players drew this card but left it in hand, they won 22% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +13.4pp; 95% confidence interval +0.0pp to +26.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=50
2%
T1
4%
T2
2%
T3
4%
T4
24%
T5
58%
T6-9
6%
T10+
Median
6.0
P25
5
· P75
7
· max
13
Cast same turn as drawn
28%
50 of 100 times cast
50%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.