auto_awesome
#2 in Colorless Commander Staples
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Artifact
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Fifth Dawn (5DN)
Live Play Data
Krark-Clan Ironworks
1%
Live Inclusion
Times Brought
1131
Decks Running
547
Median Cast Turn
6
Drawn → Played
57%
Format
First-cast turn
n=159
0%
T1
4%
T2
3%
T3
13%
T4
18%
T5
51%
T6-9
11%
T10+
Median
6
P25
5
· P75
8
· max
20
On curve
20%
(20 / 159 cast on T4)
Cast same turn as drawn
30%
The "good card" funnel
1132 brought · 463 playersBrought to game
1132
Ever drawn
278
Reached battlefield
159
Still on board at game end
113
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.5pp
Players who cast this card win 32% of the time (n=147) , vs 27% when it never left the library (n=735).
When players drew this card but left it in hand, they won 26% (n=108).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.4pp; 95% confidence interval -2.5pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
300 instances1.7%
Library
37.7%
Battlefield
21.3%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Jaws, Relentless Predator
49 decks
-
2
Ragost, Deft Gastronaut
32 decks
- 3 Ultron, Artificial Malevolence 31 decks
-
4
Breya, Etherium Shaper
25 decks
- 5 Zhulodok, Void Gorger 22 decks
-
6
Imotekh the Stormlord
14 decks
-
7
The Cabbage Merchant
13 decks
-
8
Mr. House, President and CEO
12 decks
-
9
Toph, the First Metalbender
10 decks
-
10
Urtet, Remnant of Memnarch
9 decks
Card text
Krark-Clan Ironworks
Artifact
Sacrifice an artifact: Add 
.
Fifth Dawn (5DN)
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Uncommon
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Illustrated by Greg Hildebrandt
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.