auto_awesome #2 in Colorless Commander Staples
Krark-Clan Ironworks card art
Card Preview

Krark-Clan Ironworks

{4} · Artifact · Fifth Dawn (5DN)
Times Brought
332
Decks Running
201
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Krark-Clan Ironworks card

Krark-Clan Ironworks

{4}
Artifact
Sacrifice an artifact: Add {C}{C}.
Fifth Dawn (5DN) · Uncommon · Illustrated by Greg Hildebrandt

Final zone distribution

69 instances
40.6%
Battlefield
14.5%
Graveyard
1.4%
Exile
43.5%
Hand

The "good card" funnel

332 brought · 183 players
Brought to game
332
Ever drawn
66
Reached battlefield
35
Still on board at game end
28

Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.6pp

Players who cast this card win 32% of the time (n=30) , vs 20% when it never left the library (n=193).

When players drew this card but left it in hand, they won 10% (n=22).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.0pp; 95% confidence interval +2.6pp to +21.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=35
0%
T1
0%
T2
9%
T3
14%
T4
23%
T5
43%
T6-9
11%
T10+
Median 6 P25 5 · P75 9 · max 11
On curve 23% (5 / 35 cast on T4) Cast same turn as drawn 33%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.