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Part of Dominaria United
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Legendary Creature — Goblin
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March of the Machine Commander (MOC)
Live Play Data
Krenko, Tin Street Kingpin
3%
Live Inclusion
Times Brought
1741
Decks Running
795
Median Cast Turn
5.0
Drawn → Played
71%
Format
First-cast turn
n=286
1%
T1
9%
T2
22%
T3
15%
T4
16%
T5
32%
T6-9
4%
T10+
Median
5.0
P25
3
· P75
6
· max
13
On curve
32%
(63 / 286 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
1744 brought · 709 playersBrought to game
1744
Ever drawn
385
Reached battlefield
274
Still on board at game end
132
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.1pp
Players who cast this card win 31% of the time (n=251) , vs 25% when it never left the library (n=1164).
When players drew this card but left it in hand, they won 20% (n=94).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.9pp; 95% confidence interval +0.1pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
421 instances3.6%
Library
31.4%
Battlefield
36.1%
Graveyard
6.9%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
176 decks
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2
Isshin, Two Heavens as One
59 decks
-
3
The Great Goblin
49 decks
-
4
Arabella, Abandoned Doll
36 decks
-
5
Ingris Stingerquill
30 decks
-
6
Zada, Hedron Grinder
30 decks
-
7
Caesar, Legion's Emperor
27 decks
-
8
Chishiro, the Shattered Blade
22 decks
-
9
Dihada, Binder of Wills
13 decks
-
10
Bright-Palm, Soul Awakener
11 decks
Card text
Krenko, Tin Street Kingpin
Legendary Creature — Goblin
Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
1 / 2
March of the Machine Commander (MOC)
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Rare
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Illustrated by Viko Menezes
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.