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Part of Dominaria United
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Legendary Creature — Goblin
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March of the Machine Commander (MOC)
Live Play Data
Krenko, Tin Street Kingpin
3%
Live Inclusion
Times Brought
966
Decks Running
475
Median Cast Turn
5.0
Drawn → Played
67%
Format
First-cast turn
n=138
0%
T1
11%
T2
16%
T3
17%
T4
14%
T5
38%
T6-9
4%
T10+
Median
5.0
P25
3
· P75
7
· max
11
On curve
27%
(22 / 138 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
969 brought · 434 playersBrought to game
969
Ever drawn
202
Reached battlefield
136
Still on board at game end
65
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.4pp
Players who cast this card win 31% of the time (n=125) , vs 26% when it never left the library (n=656).
When players drew this card but left it in hand, they won 27% (n=57).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.7pp; 95% confidence interval -2.4pp to +13.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
218 instances3.2%
Library
29.8%
Battlefield
34.4%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
112 decks
-
2
Isshin, Two Heavens as One
36 decks
-
3
Arabella, Abandoned Doll
25 decks
-
4
The Great Goblin
24 decks
-
5
Caesar, Legion's Emperor
16 decks
-
6
Zada, Hedron Grinder
16 decks
-
7
Chishiro, the Shattered Blade
12 decks
-
8
Jetmir, Nexus of Revels
8 decks
-
9
Zurgo Helmsmasher
7 decks
-
10
Zurgo Stormrender
7 decks
Card text
Krenko, Tin Street Kingpin
Legendary Creature — Goblin
Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
1 / 2
March of the Machine Commander (MOC)
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Rare
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Illustrated by Viko Menezes
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.