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Part of Commander Masters
Card Preview
Krosan Verge
Land
·
Outlaws of Thunder Junction Commander (OTC)
2%
Decklist Inclusion
Times Brought
498
Decks Running
290
In Decks
2346
Decklist Inclusion
2%
Format
Card text
Krosan Verge
Land
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Outlaws of Thunder Junction Commander (OTC)
·
Uncommon
·
Illustrated by Tony Szczudlo
Final zone distribution
123 instances0.8%
Library
38.2%
Battlefield
40.7%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Trostani, Selesnya's Voice
32 decks
-
2
Rin and Seri, Inseparable
23 decks
-
3
Gishath, Sun's Avatar
10 decks
-
4
Morska, Undersea Sleuth
9 decks
-
5
Ellivere of the Wild Court
7 decks
-
6
Ixhel, Scion of Atraxa
7 decks
-
7
Kathril, Aspect Warper
7 decks
-
8
Anikthea, Hand of Erebos
6 decks
-
9
Kaust, Eyes of the Glade
6 decks
-
10
Yuma, Proud Protector
6 decks
The "good card" funnel
499 brought · 260 playersBrought to game
499
Ever drawn
115
Reached battlefield
91
Still on board at game end
47
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.5pp
Players who cast this card win 21% of the time (n=82) , vs 24% when it never left the library (n=321).
When players drew this card but left it in hand, they won 35% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -2.3pp; 95% confidence interval -11.5pp to +6.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=91
31%
T1
5%
T2
11%
T3
8%
T4
14%
T5
22%
T6-9
9%
T10+
Median
4
P25
1
· P75
6
· max
16
Cast same turn as drawn
59%
91 of 100 times cast
91%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.