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Part of Commander Masters
Live Play Data
Krosan Verge
Land
·
Outlaws of Thunder Junction Commander (OTC)
2%
Live Inclusion
Times Brought
1107
Decks Running
596
Median Cast Turn
4
Drawn → Played
78%
Format
First-cast turn
n=201
29%
T1
7%
T2
12%
T3
6%
T4
13%
T5
23%
T6-9
9%
T10+
Median
4
P25
1
· P75
6
· max
16
Cast same turn as drawn
60%
The "good card" funnel
1108 brought · 520 playersBrought to game
1108
Ever drawn
257
Reached battlefield
201
Still on board at game end
105
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.9pp
Players who cast this card win 23% of the time (n=181) , vs 23% when it never left the library (n=692).
When players drew this card but left it in hand, they won 37% (n=43).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.4pp; 95% confidence interval -6.9pp to +6.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
280 instances2.5%
Library
37.5%
Battlefield
40.7%
Graveyard
6.1%
Exile
Commanders that played this card
in tracked games-
1
Trostani, Selesnya's Voice
138 decks
-
2
Rin and Seri, Inseparable
37 decks
-
3
Gishath, Sun's Avatar
17 decks
-
4
Toph, the First Metalbender
16 decks
-
5
Ixhel, Scion of Atraxa
14 decks
-
6
Arahbo, Roar of the World
12 decks
-
7
Morska, Undersea Sleuth
12 decks
-
8
Ellivere of the Wild Court
11 decks
-
9
Yuma, Proud Protector
11 decks
-
10
Anikthea, Hand of Erebos
10 decks
Card text
Krosan Verge
Land
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Outlaws of Thunder Junction Commander (OTC)
·
Uncommon
·
Illustrated by Tony Szczudlo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.