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Kuja, Genome Sorcerer // Trance Kuja, Fate Defied card art
Live Play Data

Kuja, Genome Sorcerer // Trance Kuja, Fate Defied

Legendary Creature — Human Mutant Wizard // Legendary Creature — Avatar Wizard · Final Fantasy (FIN)
1%
Live Inclusion
Times Brought
216
Decks Running
109
Median Cast Turn
4
Drawn → Played
68%
Format

First-cast turn

n=221
3%
T1
12%
T2
23%
T3
28%
T4
13%
T5
18%
T6-9
3%
T10+
Median 4 P25 3 · P75 5 · max 13
On curve 67% (62 / 221 cast on T4) Cast same turn as drawn 38%

The "good card" funnel

216 brought · 103 players
Brought to game
216
Ever drawn
63
Reached battlefield
43
Still on board at game end
26

Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.8pp

Players who cast this card win 38% of the time (n=38) , vs 20% when it never left the library (n=140).

When players drew this card but left it in hand, they won 29% (n=20).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +17.1pp; 95% confidence interval +0.8pp to +33.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

69 instances
5.8%
Library
37.7%
Battlefield
37.7%
Graveyard
4.3%
Exile

Commanders that played this card

in tracked games
Card text
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied card Kuja, Genome Sorcerer // Trance Kuja, Fate Defied back face

Kuja, Genome Sorcerer

{2} {B} {R}
Legendary Creature — Human Mutant Wizard
At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja.
3 / 4

Trance Kuja, Fate Defied

Legendary Creature — Avatar Wizard
Flare Star — If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead.
4 / 6
Final Fantasy (FIN) · Rare · Illustrated by Joshua Raphael

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.