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Part of Final Fantasy
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Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
Legendary Creature — Human Mutant Wizard // Legendary Creature — Avatar Wizard
·
Final Fantasy (FIN)
0%
Decklist Inclusion
Times Brought
174
Decks Running
101
In Decks
629
Decklist Inclusion
0%
Format
Card text
Kuja, Genome Sorcerer
Legendary Creature — Human Mutant Wizard
At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja.
3 / 4
Trance Kuja, Fate Defied
Legendary Creature — Avatar Wizard
Flare Star — If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead.
4 / 6
Final Fantasy (FIN)
·
Rare
·
Illustrated by Joshua Raphael
Final zone distribution
114 instances51.8%
Battlefield
15.8%
Graveyard
0.9%
Exile
3.5%
Hand
Commanders that played this card
in tracked games-
1
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
54 decks
-
2
Kefka, Court Mage // Kefka, Ruler of Ruin
15 decks
-
3
Inalla, Archmage Ritualist
12 decks
-
4
Black Waltz No. 3
5 decks
-
5
Judith, Carnage Connoisseur
5 decks
-
6
Jodah, the Unifier
2 decks
-
7
Akul the Unrepentant
1 decks
-
8
Avatar Aang // Aang, Master of Elements
1 decks
-
9
Edea, Possessed Sorceress
1 decks
-
10
Fire Lord Azula
1 decks
The "good card" funnel
174 brought · 98 playersBrought to game
174
Ever drawn
40
Reached battlefield
30
Still on board at game end
59
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -17.3pp
Players who cast this card win 26% of the time (n=28) , vs 26% when it never left the library (n=86).
Observed gap +0.3pp; 95% confidence interval -17.3pp to +17.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
0%
T1
3%
T2
13%
T3
10%
T4
10%
T5
57%
T6-9
7%
T10+
Median
6.0
P25
4
· P75
7
· max
10
On curve
27%
(3 / 30 cast on T4)
Cast same turn as drawn
54%
30 of 100 times cast
30%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.