Lae'zel, Vlaakith's Champion
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Lae'zel, Vlaakith's Champion
Final zone distribution
119 instancesCommanders that played this card
in tracked games-
1
Tam, the Possibility
30 decks
-
2
Kratos, Stoic Father
27 decks
-
3
Atraxa, Praetors' Voice
20 decks
-
4
Sonic the Hedgehog
13 decks
-
5
Yoshimaru, Ever Faithful
13 decks
-
6
Ardbert, Warrior of Darkness
12 decks
-
7
Aerith Gainsborough
8 decks
-
8
Otharri, Suns' Glory
8 decks
-
9
Esika, God of the Tree // The Prismatic Bridge
7 decks
-
10
Jace, Multiverse Architect
7 decks
The "good card" funnel
554 brought · 262 playersOnce cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 33% of the time (n=63) , vs 26% when it never left the library (n=339).
When players drew this card but left it in hand, they won 25% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.9pp; 95% confidence interval +0.4pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.