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Part of The Hobbit
·
Enchantment
·
The Hobbit (HOB)
Live Play Data
Last Light of Durin's Day
0%
Live Inclusion
Times Brought
117
Decks Running
53
Median Cast Turn
3.0
Drawn → Played
86%
Format
First-cast turn
n=24
17%
T1
25%
T2
21%
T3
4%
T4
13%
T5
17%
T6-9
4%
T10+
Median
3.0
P25
2
· P75
5
· max
17
On curve
42%
(6 / 24 cast on T2)
Cast same turn as drawn
67%
The "good card" funnel
117 brought · 51 playersBrought to game
117
Ever drawn
28
Reached battlefield
24
Still on board at game end
17
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.1pp
Players who cast this card win 38% of the time (n=23) , vs 19% when it never left the library (n=71).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +19.0pp; 95% confidence interval +0.1pp to +38.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
29 instances58.6%
Battlefield
27.6%
Graveyard
3.4%
Exile
10.3%
Hand
Commanders that played this card
in tracked games-
1
Thorin, King of Durin's Folk
17 decks
-
2
Smaug the Impenetrable
10 decks
-
3
Smaug, Wicked Worm
5 decks
-
4
Dáin of the Ancient Halls
3 decks
-
5
Smaug the Magnificent
3 decks
-
6
Themberchaud
2 decks
-
7
Vihaan, Goldwaker
2 decks
-
8
Bolg of the North
1 decks
-
9
Bruenor Battlehammer
1 decks
-
10
Gale, Waterdeep Prodigy
1 decks
Card text
Last Light of Durin's Day
Enchantment
Whenever a Mountain you control enters, put a quest counter on this enchantment. If it has six or more quest counters on it, sacrifice it. If you do, search your hand and/or library for a Dragon card and put it onto the battlefield. If you search your library this way, shuffle.
Mountaincycling
(
, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
The Hobbit (HOB)
·
Rare
·
Illustrated by Harkalé Linaï
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.