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Part of Outlaws of Thunder Junction
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Legendary Creature — Lizard Rogue
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Outlaws of Thunder Junction (OTJ)
Card Preview
Laughing Jasper Flint
Times Brought
158
Decks Running
76
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Laughing Jasper Flint
Legendary Creature — Lizard Rogue
Creatures you control but don't own are Mercenaries in addition to their other types.
At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells.
4 / 3
Outlaws of Thunder Junction (OTJ)
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Rare
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Illustrated by Francis Tneh
Final zone distribution
33 instances3.0%
Library
36.4%
Battlefield
27.3%
Graveyard
15.2%
Exile
Commanders that played this card
in tracked games-
1
Obeka, Splitter of Seconds
11 decks
-
2
Nathan Drake, Treasure Hunter
10 decks
-
3
Don Andres, the Renegade
9 decks
-
4
Gev, Scaled Scorch
7 decks
-
5
Edward Kenway
6 decks
-
6
Olivia, Opulent Outlaw
6 decks
-
7
Marchesa, Dealer of Death
4 decks
-
8
Deadpool, Trading Card
3 decks
-
9
Prosper, Tome-Bound
3 decks
-
10
The Madcap Jester
3 decks
The "good card" funnel
158 brought · 74 playersBrought to game
158
Ever drawn
27
Reached battlefield
20
Still on board at game end
12
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
First-cast turn
n=58
3%
T1
28%
T2
33%
T3
14%
T4
5%
T5
16%
T6-9
2%
T10+
Median
3.0
P25
2
· P75
4
· max
16
On curve
64%
(19 / 58 cast on T3)
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.