Lavinia, Azorius Renegade card art
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Lavinia, Azorius Renegade

{W} {U} · Legendary Creature — Human Soldier · Ravnica Remastered (RVR)
Times Brought
159
Decks Running
89
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Lavinia, Azorius Renegade card

Lavinia, Azorius Renegade

{W} {U}
Legendary Creature — Human Soldier
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls. Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
2 / 2
Ravnica Remastered (RVR) · Rare · Illustrated by Steven Belledin

Final zone distribution

45 instances
6.7%
Library
35.6%
Battlefield
33.3%
Graveyard
6.7%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

159 brought · 87 players
Brought to game
159
Ever drawn
41
Reached battlefield
31
Still on board at game end
16

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.9pp

Players who cast this card win 25% of the time (n=24) , vs 23% when it never left the library (n=79).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.6pp; 95% confidence interval -9.9pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=33
6%
T1
18%
T2
12%
T3
6%
T4
9%
T5
30%
T6-9
18%
T10+
Median 5 P25 3 · P75 8 · max 17
On curve 24% (6 / 33 cast on T2) Cast same turn as drawn 44%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.