collections_bookmark Part of Marvel Super Heroes
Leader, Super-Genius card art
Card Preview

Leader, Super-Genius

{2} {U} {U} · Legendary Creature — Gamma Scientist Villain · Marvel Super Heroes (MSH)
Times Brought
338
Decks Running
164
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Leader, Super-Genius card

Leader, Super-Genius

{2} {U} {U}
Legendary Creature — Gamma Scientist Villain
If a creature you control would connive, instead you draw a card, then that creature connives. At the beginning of combat on your turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
1 / 3
Marvel Super Heroes (MSH) · Rare · Illustrated by Anthony Devine

Final zone distribution

75 instances
36.0%
Battlefield
25.3%
Graveyard
5.3%
Exile
33.3%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

338 brought · 155 players
Brought to game
338
Ever drawn
69
Reached battlefield
36
Still on board at game end
27

Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -11.7pp

Players who cast this card win 26% of the time (n=25) , vs 27% when it never left the library (n=190).

When players drew this card but left it in hand, they won 27% (n=24).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -1.1pp; 95% confidence interval -11.7pp to +9.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=36
0%
T1
0%
T2
8%
T3
14%
T4
19%
T5
53%
T6-9
6%
T10+
Median 6.0 P25 5 · P75 7 · max 10
On curve 22% (5 / 36 cast on T4) Cast same turn as drawn 29%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.