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Part of Commander Legends: Battle for Baldur's Gate
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Enchantment
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Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Legion Loyalty
1%
Live Inclusion
Times Brought
312
Decks Running
153
Median Cast Turn
8
Drawn → Played
38%
Format
First-cast turn
n=23
0%
T1
0%
T2
0%
T3
0%
T4
9%
T5
61%
T6-9
30%
T10+
Median
8
P25
6
· P75
10
· max
13
On curve
65%
(4 / 23 cast on T8)
Cast same turn as drawn
35%
The "good card" funnel
312 brought · 148 playersBrought to game
312
Ever drawn
60
Reached battlefield
23
Still on board at game end
18
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.0pp
Players who cast this card win 30% of the time (n=22) , vs 25% when it never left the library (n=216).
When players drew this card but left it in hand, they won 23% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.9pp; 95% confidence interval -16.0pp to +25.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
70 instances1.4%
Library
25.7%
Battlefield
20.0%
Graveyard
2.9%
Exile
Commanders that played this card
in tracked games-
1
Zurgo Stormrender
22 decks
-
2
Satya, Aetherflux Genius
16 decks
-
3
Anikthea, Hand of Erebos
10 decks
-
4
Duke Ulder Ravengard
5 decks
-
5
Giada, Font of Hope
5 decks
-
6
Ghired, Conclave Exile
4 decks
-
7
Isshin, Two Heavens as One
4 decks
-
8
Marneus Calgar
4 decks
-
9
Elda, Conjurer of Spectacle
3 decks
-
10
Neriv, Heart of the Storm
3 decks
Card text
Legion Loyalty
Enchantment
Creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Tarkir: Dragonstorm Commander (TDC)
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Mythic
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Illustrated by Michal Ivan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.