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Part of Fallout
·
Instant
·
Marvel Super Heroes Commander (MSC)
Card Preview
Lethal Scheme
Times Brought
1107
Decks Running
572
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Lethal Scheme
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Néstor Ossandón Leal
Final zone distribution
261 instances0.4%
Library
6.1%
Battlefield
58.6%
Graveyard
11.5%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
191 decks
-
2
Y'shtola, Night's Blessed
115 decks
-
3
Teval, the Balanced Scale
58 decks
-
4
Caesar, Legion's Emperor
40 decks
-
5
Edgar Markov
19 decks
-
6
Admiral Brass, Unsinkable
12 decks
-
7
The Great Goblin
8 decks
-
8
Loki, the Deceiver
7 decks
-
9
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
6 decks
-
10
Imotekh the Stormlord
5 decks
The "good card" funnel
1107 brought · 515 playersBrought to game
1107
Ever drawn
217
Reached battlefield
138
Still on board at game end
16
≥ -2.6pp
Players who cast this card win 26% of the time (n=94) , vs 24% when it never left the library (n=569).
When players drew this card but left it in hand, they won 22% (n=50).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.8pp; 95% confidence interval -2.6pp to +8.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=138
0%
T1
2%
T2
1%
T3
14%
T4
13%
T5
56%
T6-9
14%
T10+
Median
7.0
P25
5
· P75
8
· max
21
On curve
17%
(19 / 138 cast on T4)
Cast same turn as drawn
25%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.