collections_bookmark Part of Duskmourn: House of Horror
Leyline of Resonance card art
Live Play Data

Leyline of Resonance

{2} {R} {R} · Enchantment · Duskmourn: House of Horror (DSK)
0%
Live Inclusion
Times Brought
115
Decks Running
71
Median Cast Turn
4
Drawn → Played
70%
Format

First-cast turn

n=21
48%
T1
0%
T2
0%
T3
10%
T4
10%
T5
29%
T6-9
5%
T10+
Median 4 P25 1 · P75 6 · max 11
On curve 57% (2 / 21 cast on T4) Cast same turn as drawn 80%

The "good card" funnel

115 brought · 69 players
Brought to game
115
Ever drawn
30
Reached battlefield
21
Still on board at game end
17

Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -25.7pp

Players who cast this card win 21% of the time (n=19) , vs 26% when it never left the library (n=70).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -4.5pp; 95% confidence interval -25.7pp to +16.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

32 instances
3.1%
Library
53.1%
Battlefield
9.4%
Graveyard
6.3%
Exile

Commanders that played this card

in tracked games
Card text
Leyline of Resonance card

Leyline of Resonance

{2} {R} {R}
Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield. Whenever you cast an instant or sorcery spell that targets only a single creature you control, copy that spell. You may choose new targets for the copy.
Duskmourn: House of Horror (DSK) · Rare · Illustrated by Sergey Glushakov

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.