collections_bookmark
Part of Tarkir Dragonstorm
·
Creature — Dragon
·
Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Leyline Tyrant
1%
Live Inclusion
Times Brought
237
Decks Running
123
Median Cast Turn
6
Drawn → Played
67%
Format
First-cast turn
n=37
0%
T1
0%
T2
11%
T3
11%
T4
14%
T5
54%
T6-9
11%
T10+
Median
6
P25
5
· P75
8
· max
10
On curve
22%
(4 / 37 cast on T4)
Cast same turn as drawn
33%
The "good card" funnel
237 brought · 118 playersBrought to game
237
Ever drawn
55
Reached battlefield
37
Still on board at game end
13
Once cast, 35% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.5pp
Players who cast this card win 26% of the time (n=36) , vs 26% when it never left the library (n=156).
When players drew this card but left it in hand, they won 18% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.2pp; 95% confidence interval -15.5pp to +15.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
61 instances11.5%
Library
21.3%
Battlefield
36.1%
Graveyard
9.8%
Exile
Commanders that played this card
in tracked games-
1
Ureni of the Unwritten
22 decks
-
2
Fire Lord Zuko
12 decks
-
3
Ozai, the Phoenix King
8 decks
-
4
Fire Lord Azula
7 decks
-
5
Yurlok of Scorch Thrash
7 decks
-
6
Eshki, Temur's Roar
5 decks
-
7
Lathliss, Dragon Queen
5 decks
-
8
Rivaz of the Claw
5 decks
-
9
Avatar Roku, Firebender
3 decks
-
10
Kratos, God of War
3 decks
Card text
Leyline Tyrant
Creature — Dragon
Flying
You don't lose unspent red mana as steps and phases end.
When this creature dies, you may pay any amount of
. When you do, it deals that much damage to any target.
4 / 4
Tarkir: Dragonstorm Commander (TDC)
·
Mythic
·
Illustrated by Chase Stone
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.