Live Play Data
Liberator, Urza's Battlethopter
1%
Live Inclusion
Times Brought
1363
Decks Running
578
Median Cast Turn
5
Drawn → Played
77%
Format
First-cast turn
n=289
2%
T1
7%
T2
17%
T3
11%
T4
17%
T5
37%
T6-9
9%
T10+
Median
5
P25
3
· P75
7
· max
15
On curve
27%
(50 / 289 cast on T3)
Cast same turn as drawn
38%
The "good card" funnel
1363 brought · 494 playersBrought to game
1363
Ever drawn
350
Reached battlefield
268
Still on board at game end
144
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.8pp
Players who cast this card win 33% of the time (n=247) , vs 25% when it never left the library (n=850).
When players drew this card but left it in hand, they won 37% (n=74).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.1pp; 95% confidence interval +1.8pp to +14.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
382 instances3.4%
Library
37.7%
Battlefield
31.7%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 65 decks
- 2 Ultron, Artificial Malevolence 44 decks
- 3 Omnath, Locus of the Void 33 decks
-
4
Ulalek, Fused Atrocity
24 decks
- 5 Molecule Man 23 decks
- 6 Karn, Legacy Reforged 20 decks
-
7
Aloy, Savior of Meridian
15 decks
- 8 Ultima, Origin of Oblivion 13 decks
-
9
Urza, Chief Artificer
13 decks
-
10
Urza, Lord High Artificer
11 decks
Card text
Liberator, Urza's Battlethopter
Legendary Artifact Creature — Thopter
Flash
Flying
You may cast colorless spells and artifact spells as though they had flash.
Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator.
1 / 2
The Brothers' War (BRO)
·
Rare
·
Illustrated by Ekaterina Burmak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.