Live Play Data
Liberator, Urza's Battlethopter
1%
Live Inclusion
Times Brought
951
Decks Running
424
Median Cast Turn
5.0
Drawn → Played
76%
Format
First-cast turn
n=196
3%
T1
7%
T2
18%
T3
13%
T4
15%
T5
37%
T6-9
7%
T10+
Median
5.0
P25
3
· P75
7
· max
13
On curve
28%
(35 / 196 cast on T3)
Cast same turn as drawn
36%
The "good card" funnel
951 brought · 366 playersBrought to game
951
Ever drawn
239
Reached battlefield
182
Still on board at game end
98
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.4pp
Players who cast this card win 34% of the time (n=169) , vs 23% when it never left the library (n=592).
When players drew this card but left it in hand, they won 38% (n=51).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.0pp; 95% confidence interval +3.4pp to +18.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
265 instances3.0%
Library
37.0%
Battlefield
32.8%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 51 decks
- 2 Ultron, Artificial Malevolence 35 decks
- 3 Molecule Man 18 decks
-
4
Ulalek, Fused Atrocity
18 decks
- 5 Karn, Legacy Reforged 14 decks
-
6
Aloy, Savior of Meridian
13 decks
- 7 Ultima, Origin of Oblivion 12 decks
-
8
Urza, Chief Artificer
12 decks
- 9 The Walls of Ba Sing Se 9 decks
-
10
Noctis, Prince of Lucis
8 decks
Card text
Liberator, Urza's Battlethopter
Legendary Artifact Creature — Thopter
Flash
Flying
You may cast colorless spells and artifact spells as though they had flash.
Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator.
1 / 2
The Brothers' War (BRO)
·
Rare
·
Illustrated by Ekaterina Burmak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.