Liberator, Urza's Battlethopter card art
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Liberator, Urza's Battlethopter

{3} · Legendary Artifact Creature — Thopter · The Brothers' War (BRO)
Times Brought
534
Decks Running
285
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Liberator, Urza's Battlethopter card

Liberator, Urza's Battlethopter

{3}
Legendary Artifact Creature — Thopter
Flash Flying You may cast colorless spells and artifact spells as though they had flash. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator.
1 / 2
The Brothers' War (BRO) · Rare · Illustrated by Ekaterina Burmak

Final zone distribution

133 instances
46.6%
Battlefield
26.3%
Graveyard
7.5%
Exile
19.5%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

534 brought · 260 players
Brought to game
534
Ever drawn
120
Reached battlefield
92
Still on board at game end
62

Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.0pp

Players who cast this card win 31% of the time (n=74) , vs 26% when it never left the library (n=286).

When players drew this card but left it in hand, they won 29% (n=23).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.2pp; 95% confidence interval -1.0pp to +11.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=95
4%
T1
7%
T2
27%
T3
12%
T4
12%
T5
33%
T6-9
5%
T10+
Median 4 P25 3 · P75 6 · max 16
On curve 39% (26 / 95 cast on T3) Cast same turn as drawn 38%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.