Card Preview
Liberator, Urza's Battlethopter
Times Brought
238
Decks Running
128
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
59 instances49.2%
Battlefield
28.8%
Graveyard
8.5%
Exile
13.6%
Hand
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 23 decks
- 2 Ultron, Artificial Malevolence 10 decks
- 3 Molecule Man 9 decks
-
4
Ulalek, Fused Atrocity
8 decks
-
5
Aloy, Savior of Meridian
6 decks
- 6 Ultima, Origin of Oblivion 6 decks
-
7
Urza, Lord High Artificer
4 decks
-
8
Golbez, Crystal Collector
3 decks
- 9 Karn, Legacy Reforged 3 decks
-
10
The Cabbage Merchant
3 decks
The "good card" funnel
238 brought · 119 playersBrought to game
238
Ever drawn
52
Reached battlefield
44
Still on board at game end
29
Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.7pp
Players who cast this card win 27% of the time (n=37) , vs 26% when it never left the library (n=131).
Observed gap +1.3pp; 95% confidence interval -7.7pp to +10.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=44
5%
T1
11%
T2
30%
T3
11%
T4
11%
T5
32%
T6-9
0%
T10+
Median
4.0
P25
3
· P75
6
· max
9
On curve
45%
(13 / 44 cast on T3)
Cast same turn as drawn
28%
44 of 100 times cast
44%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.