Liesa, Forgotten Archangel card art
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Liesa, Forgotten Archangel

{2} {W} {W} {B} · Legendary Creature — Angel · Innistrad Remastered (INR)
Times Brought
285
Decks Running
124
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Liesa, Forgotten Archangel card

Liesa, Forgotten Archangel

{2} {W} {W} {B}
Legendary Creature — Angel
Flying, lifelink Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. If a creature an opponent controls would die, exile it instead.
4 / 5
Innistrad Remastered (INR) · Rare · Illustrated by Dmitry Burmak

Final zone distribution

50 instances
34.0%
Battlefield
16.0%
Graveyard
8.0%
Exile
42.0%
Hand

The "good card" funnel

285 brought · 122 players
Brought to game
285
Ever drawn
49
Reached battlefield
27
Still on board at game end
17

Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.9pp

Players who cast this card win 30% of the time (n=22) , vs 29% when it never left the library (n=189).

When players drew this card but left it in hand, they won 26% (n=17).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.2pp; 95% confidence interval -10.9pp to +11.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=36
0%
T1
0%
T2
6%
T3
17%
T4
8%
T5
61%
T6-9
8%
T10+
Median 6.0 P25 5 · P75 8 · max 21
On curve 31% (3 / 36 cast on T5) Cast same turn as drawn 18%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.