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Part of Final Fantasy
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#16 in Boros Commander Staples
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Legendary Creature — Human Soldier
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Final Fantasy (FIN)
Live Play Data
Lightning, Army of One
3%
Live Inclusion
Times Brought
474
Decks Running
196
Median Cast Turn
4
Drawn → Played
68%
Format
First-cast turn
n=191
0%
T1
13%
T2
31%
T3
15%
T4
12%
T5
25%
T6-9
3%
T10+
Median
4
P25
3
· P75
6
· max
13
On curve
45%
(60 / 191 cast on T3)
Cast same turn as drawn
33%
The "good card" funnel
474 brought · 179 playersBrought to game
474
Ever drawn
117
Reached battlefield
80
Still on board at game end
47
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.7pp
Players who cast this card win 35% of the time (n=76) , vs 30% when it never left the library (n=303).
When players drew this card but left it in hand, they won 34% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.1pp; 95% confidence interval -6.7pp to +14.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
134 instances3.7%
Library
35.1%
Battlefield
32.1%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
54 decks
-
2
Jodah, the Unifier
22 decks
-
3
Terra, Herald of Hope
16 decks
-
4
Winota, Joiner of Forces
16 decks
-
5
Bre of Clan Stoutarm
9 decks
-
6
Tifa, Martial Artist
8 decks
-
7
Amy Rose
7 decks
-
8
General Ferrous Rokiric
6 decks
-
9
Isshin, Two Heavens as One
6 decks
-
10
Saskia the Unyielding
6 decks
Card text
Lightning, Army of One
Legendary Creature — Human Soldier
First strike, trample, lifelink
Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
3 / 2
Final Fantasy (FIN)
·
Mythic
·
Illustrated by Shiyu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.