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Part of Final Fantasy
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#16 in Boros Commander Staples
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Legendary Creature — Human Soldier
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Final Fantasy (FIN)
Live Play Data
Lightning, Army of One
3%
Live Inclusion
Times Brought
517
Decks Running
212
Median Cast Turn
4
Drawn → Played
69%
Format
First-cast turn
n=209
0%
T1
12%
T2
31%
T3
15%
T4
12%
T5
26%
T6-9
4%
T10+
Median
4
P25
3
· P75
6
· max
15
On curve
43%
(64 / 209 cast on T3)
Cast same turn as drawn
33%
The "good card" funnel
517 brought · 193 playersBrought to game
517
Ever drawn
134
Reached battlefield
92
Still on board at game end
57
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.1pp
Players who cast this card win 35% of the time (n=86) , vs 31% when it never left the library (n=324).
When players drew this card but left it in hand, they won 29% (n=37).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.2pp; 95% confidence interval -6.1pp to +14.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
152 instances3.9%
Library
37.5%
Battlefield
29.6%
Graveyard
5.9%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
61 decks
-
2
Jodah, the Unifier
24 decks
-
3
Winota, Joiner of Forces
19 decks
-
4
Terra, Herald of Hope
17 decks
-
5
Tifa, Martial Artist
10 decks
-
6
Bre of Clan Stoutarm
9 decks
-
7
Amy Rose
7 decks
-
8
General Ferrous Rokiric
6 decks
-
9
Isshin, Two Heavens as One
6 decks
-
10
Saskia the Unyielding
6 decks
Card text
Lightning, Army of One
Legendary Creature — Human Soldier
First strike, trample, lifelink
Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
3 / 2
Final Fantasy (FIN)
·
Mythic
·
Illustrated by Shiyu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.