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Part of Commander Legends: Battle for Baldur's Gate
·
Instant
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Lightning Bolt
9%
Live Inclusion
Times Brought
2767
Decks Running
1381
Median Cast Turn
6.0
Drawn → Played
75%
Format
First-cast turn
n=450
1%
T1
4%
T2
10%
T3
16%
T4
18%
T5
43%
T6-9
9%
T10+
Median
6.0
P25
4
· P75
7
· max
16
On curve
1%
(3 / 450 cast on T1)
Cast same turn as drawn
36%
The "good card" funnel
2772 brought · 1046 playersBrought to game
2772
Ever drawn
601
Reached battlefield
450
Still on board at game end
35
≥ -1.5pp
Players who cast this card win 30% of the time (n=431) , vs 27% when it never left the library (n=1819).
When players drew this card but left it in hand, they won 23% (n=131).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.9pp; 95% confidence interval -1.5pp to +7.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
675 instances4.1%
Library
5.2%
Battlefield
62.1%
Graveyard
11.0%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
76 decks
-
2
Fire Lord Azula
74 decks
-
3
Krenko, Mob Boss
57 decks
-
4
Smaug the Impenetrable
51 decks
-
5
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
43 decks
-
6
Prismari, the Inspiration
25 decks
-
7
Magda, Brazen Outlaw
23 decks
-
8
Valgavoth, Harrower of Souls
22 decks
-
9
Lightning, Army of One
21 decks
-
10
Etali, Primal Conqueror // Etali, Primal Sickness
20 decks
Card text
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
Marvel Super Heroes Commander (MSC)
·
Uncommon
·
Illustrated by Milivoj Ćeran
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.