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Part of Commander Legends: Battle for Baldur's Gate
·
Instant
·
Marvel Super Heroes Commander (MSC)
Card Preview
Lightning Bolt
4%
Decklist Inclusion
Times Brought
564
Decks Running
317
In Decks
3065
Decklist Inclusion
4%
Format
Final zone distribution
152 instances3.3%
Library
5.3%
Battlefield
64.5%
Graveyard
9.9%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
19 decks
-
2
Vivi Ornitier
15 decks
-
3
Krenko, Mob Boss
11 decks
-
4
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
9 decks
-
5
Lightning, Army of One
8 decks
-
6
Prismari, the Inspiration
7 decks
-
7
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
6 decks
-
8
Etali, Primal Conqueror // Etali, Primal Sickness
5 decks
-
9
Deadpool, Trading Card
4 decks
-
10
Judith, Carnage Connoisseur
4 decks
The "good card" funnel
568 brought · 271 playersBrought to game
568
Ever drawn
138
Reached battlefield
109
Still on board at game end
8
≥ -1.3pp
Players who cast this card win 33% of the time (n=109) , vs 25% when it never left the library (n=392).
When players drew this card but left it in hand, they won 18% (n=29) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.6pp; 95% confidence interval -1.3pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=109
2%
T1
3%
T2
6%
T3
26%
T4
19%
T5
39%
T6-9
6%
T10+
Median
5
P25
4
· P75
7
· max
15
On curve
2%
(2 / 109 cast on T1)
Cast same turn as drawn
30%
532 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.