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Part of Commander Legends: Battle for Baldur's Gate
·
Instant
·
Marvel Super Heroes Commander (MSC)
Card Preview
Lightning Bolt
Times Brought
3738
Decks Running
1788
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
Marvel Super Heroes Commander (MSC)
·
Uncommon
·
Illustrated by Milivoj Ćeran
Final zone distribution
793 instances2.4%
Library
6.2%
Battlefield
64.8%
Graveyard
9.1%
Exile
Commanders that played this card
in tracked games-
1
Lathliss, Dragon Queen
145 decks
-
2
Vivi Ornitier
100 decks
-
3
Krenko, Mob Boss
93 decks
-
4
Fire Lord Azula
75 decks
-
5
Smaug the Impenetrable
58 decks
-
6
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
41 decks
-
7
Etali, Primal Conqueror // Etali, Primal Sickness
31 decks
-
8
Deadpool, Trading Card
29 decks
-
9
Kratos, God of War
29 decks
-
10
Magda, Brazen Outlaw
27 decks
The "good card" funnel
3752 brought · 1383 playersBrought to game
3752
Ever drawn
737
Reached battlefield
553
Still on board at game end
49
≥ -0.3pp
Players who cast this card win 28% of the time (n=440) , vs 26% when it never left the library (n=2158).
When players drew this card but left it in hand, they won 29% (n=129).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.2pp; 95% confidence interval -0.3pp to +4.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=553
3%
T1
7%
T2
13%
T3
16%
T4
16%
T5
39%
T6-9
7%
T10+
Median
5
P25
4
· P75
7
· max
27
On curve
3%
(19 / 553 cast on T1)
Cast same turn as drawn
38%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.