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Part of Commander Legends: Battle for Baldur's Gate
·
Instant
·
Marvel Super Heroes Commander (MSC)
Card Preview
Lightning Bolt
Times Brought
1354
Decks Running
679
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
Marvel Super Heroes Commander (MSC)
·
Uncommon
·
Illustrated by Milivoj Ćeran
Final zone distribution
267 instances2.2%
Library
5.2%
Battlefield
61.4%
Graveyard
10.9%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
47 decks
-
2
Vivi Ornitier
46 decks
-
3
Fire Lord Azula
27 decks
-
4
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
22 decks
-
5
Etali, Primal Conqueror // Etali, Primal Sickness
19 decks
-
6
Smaug the Impenetrable
19 decks
-
7
Deadpool, Trading Card
14 decks
-
8
Kratos, God of War
13 decks
-
9
Magda, Brazen Outlaw
11 decks
-
10
Prismari, the Inspiration
10 decks
The "good card" funnel
1360 brought · 560 playersBrought to game
1360
Ever drawn
254
Reached battlefield
184
Still on board at game end
14
≥ -3.1pp
Players who cast this card win 28% of the time (n=159) , vs 27% when it never left the library (n=869).
When players drew this card but left it in hand, they won 30% (n=56) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.0pp; 95% confidence interval -3.1pp to +5.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=184
4%
T1
7%
T2
14%
T3
11%
T4
17%
T5
38%
T6-9
9%
T10+
Median
5.0
P25
4
· P75
7
· max
27
On curve
4%
(7 / 184 cast on T1)
Cast same turn as drawn
41%
1635 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.