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Part of Dominaria United
·
Instant
·
Marvel Super Heroes (MSH)
Live Play Data
Lightning Strike
1%
Live Inclusion
Times Brought
860
Decks Running
357
Median Cast Turn
6
Drawn → Played
68%
Format
First-cast turn
n=137
1%
T1
4%
T2
6%
T3
18%
T4
12%
T5
44%
T6-9
15%
T10+
Median
6
P25
4
· P75
8
· max
14
On curve
5%
(6 / 137 cast on T2)
Cast same turn as drawn
33%
The "good card" funnel
861 brought · 318 playersBrought to game
861
Ever drawn
201
Reached battlefield
137
Still on board at game end
12
≥ -2.9pp
Players who cast this card win 23% of the time (n=123) , vs 19% when it never left the library (n=551).
When players drew this card but left it in hand, they won 27% (n=53).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.6pp; 95% confidence interval -2.9pp to +12.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
222 instances2.3%
Library
5.4%
Battlefield
62.6%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
39 decks
-
2
Krenko, Mob Boss
22 decks
-
3
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
12 decks
-
4
Bruce Banner // The Incredible Hulk
10 decks
-
5
Vivi Ornitier
9 decks
-
6
Solphim, Mayhem Dominus
7 decks
-
7
Thor, God of Thunder
7 decks
-
8
Smaug the Impenetrable
6 decks
-
9
Avatar Aang // Aang, Master of Elements
5 decks
-
10
Kibo, Uktabi Prince
5 decks
Card text
Lightning Strike
Instant
Lightning Strike deals 3 damage to any target.
Marvel Super Heroes (MSH)
·
Common
·
Illustrated by Toni Infante
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.