collections_bookmark
Part of Dominaria United
·
Instant
·
Marvel Super Heroes (MSH)
Live Play Data
Lightning Strike
1%
Live Inclusion
Times Brought
723
Decks Running
302
Median Cast Turn
6
Drawn → Played
66%
Format
First-cast turn
n=111
1%
T1
5%
T2
7%
T3
18%
T4
12%
T5
44%
T6-9
14%
T10+
Median
6
P25
4
· P75
8
· max
14
On curve
5%
(5 / 111 cast on T2)
Cast same turn as drawn
30%
The "good card" funnel
724 brought · 266 playersBrought to game
724
Ever drawn
167
Reached battlefield
111
Still on board at game end
10
≥ -2.9pp
Players who cast this card win 24% of the time (n=97) , vs 19% when it never left the library (n=463).
When players drew this card but left it in hand, they won 27% (n=48).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.6pp; 95% confidence interval -2.9pp to +14.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
184 instances2.2%
Library
5.4%
Battlefield
60.9%
Graveyard
9.8%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
29 decks
-
2
Krenko, Mob Boss
18 decks
-
3
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
11 decks
-
4
Bruce Banner // The Incredible Hulk
10 decks
-
5
Vivi Ornitier
8 decks
-
6
Smaug the Impenetrable
6 decks
-
7
Solphim, Mayhem Dominus
6 decks
-
8
Thor, God of Thunder
6 decks
-
9
Niv-Mizzet, Parun
5 decks
-
10
Prismari, the Inspiration
5 decks
Card text
Lightning Strike
Instant
Lightning Strike deals 3 damage to any target.
Marvel Super Heroes (MSH)
·
Common
·
Illustrated by Toni Infante
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.