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Part of Dominaria United
·
Instant
·
Marvel Super Heroes (MSH)
Card Preview
Lightning Strike
Times Brought
215
Decks Running
99
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Lightning Strike
Instant
Lightning Strike deals 3 damage to any target.
Marvel Super Heroes (MSH)
·
Common
·
Illustrated by Toni Infante
Final zone distribution
44 instances4.5%
Battlefield
54.5%
Graveyard
6.8%
Exile
34.1%
Hand
Commanders that played this card
in tracked games-
1
Fire Lord Azula
13 decks
-
2
Krenko, Mob Boss
5 decks
-
3
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
3 decks
-
4
Prismari, the Inspiration
3 decks
-
5
Aragorn, the Uniter
2 decks
-
6
Bruce Banner // The Incredible Hulk
2 decks
-
7
Captain America, Team Leader
2 decks
-
8
Iron Man, Master of Machines
2 decks
-
9
Judith, Carnage Connoisseur
2 decks
-
10
Kess, Dissident Mage
2 decks
The "good card" funnel
215 brought · 94 playersBrought to game
215
Ever drawn
43
Reached battlefield
30
Still on board at game end
2
≥ -12.5pp
Players who cast this card win 22% of the time (n=25) , vs 24% when it never left the library (n=127).
Observed gap -2.0pp; 95% confidence interval -12.5pp to +8.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
3%
T1
3%
T2
13%
T3
37%
T4
3%
T5
30%
T6-9
10%
T10+
Median
4.0
P25
4
· P75
7
· max
11
On curve
7%
(1 / 30 cast on T2)
Cast same turn as drawn
30%
30 of 100 times cast
30%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.