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Part of Dominaria United
·
Instant
·
Marvel Super Heroes (MSH)
Card Preview
Lightning Strike
Times Brought
663
Decks Running
299
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Lightning Strike
Instant
Lightning Strike deals 3 damage to any target.
Marvel Super Heroes (MSH)
·
Common
·
Illustrated by Toni Infante
Final zone distribution
127 instances1.6%
Library
7.1%
Battlefield
63.0%
Graveyard
5.5%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
42 decks
-
2
Krenko, Mob Boss
18 decks
-
3
Torbran, Thane of Red Fell
8 decks
-
4
Bruce Banner // The Incredible Hulk
7 decks
-
5
Vivi Ornitier
7 decks
-
6
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
5 decks
-
7
Lightning, Army of One
5 decks
-
8
Niv-Mizzet, Visionary
5 decks
-
9
Prismari, the Inspiration
5 decks
-
10
Smaug the Impenetrable
5 decks
The "good card" funnel
663 brought · 269 playersBrought to game
663
Ever drawn
123
Reached battlefield
93
Still on board at game end
9
≥ -2.6pp
Players who cast this card win 26% of the time (n=72) , vs 22% when it never left the library (n=375).
When players drew this card but left it in hand, they won 18% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.7pp; 95% confidence interval -2.6pp to +10.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=93
1%
T1
11%
T2
14%
T3
24%
T4
11%
T5
31%
T6-9
9%
T10+
Median
5
P25
3
· P75
7
· max
13
On curve
12%
(10 / 93 cast on T2)
Cast same turn as drawn
25%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.